--- library_name: renderformer-studio license: mit pipeline_tag: other tags: - neural-rendering - rendering - transformers - materials --- # RenderFormer V2 This repository bundles the two RenderFormer V2 renderer checkpoints and the material-latent models used by the data pipeline. Source code, installation instructions, scene conversion, and inference examples live in [RenderFormer Studio](https://github.com/iamNCJ/RenderFormer-Studio). The model was presented in the paper [RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives](https://huggingface.co/papers/2609.05738). See the [project page](https://renderformer.github.io/v2/) for additional results and details. If this repository is access-protected during release staging, authenticate with Hugging Face before loading it. One repository revision selects every component below as an atomic, compatible set. ## Components | Path | Class | Resolution | Purpose | | --- | --- | ---: | --- | | `transformer_512` | `RenderFormerModel` | 512 | Native-512 V2 renderer | | `transformer_2048` | `RenderFormerModel` | 2048 | Native-2048 V2 renderer | | `material_autoencoder` | `MaterialAutoencoder` | 256 | Material image to/from 9-D latent | | `diffspec_mapper` | `DiffuseSpecularToLatent` | — | Diffuse/specular BRDF to 9-D latent | | `metallic_mapper` | `PrincipledBRDFToLatent` | — | Metallic/roughness BRDF to 9-D latent | | `metallic_transmission_mapper` | `PrincipledBRDFToLatentWithTransmission` | — | Metallic/transmission BRDF to 9-D latent | The renderer pipeline loads the Qwen-Image VAE configured by each transformer for environment and raw-material encoding. Those auxiliary weights are an external dependency and are not duplicated in this bundle. ## Load a renderer `resolution` automatically selects `transformer_512` or `transformer_2048`: ```python from renderformer import RenderFormerV2Pipeline pipeline = RenderFormerV2Pipeline.from_pretrained( "RenderFormer/renderformer-v2", resolution=512, device="cuda", ) result = pipeline("scene.h5", resolution=512, precision="fp16") ``` Advanced callers may select a component explicitly with `subfolder="transformer_512"`. The CLI and pipeline documentation in RenderFormer Studio cover H5 preparation, precision, view batching, and tone mapping. ## Load material components ```python from renderformer.models.material import ( DiffuseSpecularToLatent, MaterialAutoencoder, PrincipledBRDFToLatent, PrincipledBRDFToLatentWithTransmission, ) repo = "RenderFormer/renderformer-v2" material_autoencoder = MaterialAutoencoder.from_pretrained( repo, subfolder="material_autoencoder", strict=True ).eval() diffspec_mapper = DiffuseSpecularToLatent.from_pretrained( repo, subfolder="diffspec_mapper", strict=True ).eval() metallic_mapper = PrincipledBRDFToLatent.from_pretrained( repo, subfolder="metallic_mapper", strict=True ).eval() transmission_mapper = PrincipledBRDFToLatentWithTransmission.from_pretrained( repo, subfolder="metallic_transmission_mapper", strict=True ).eval() ``` The autoencoder's `preprocessor_config.json` records the physical-input contract. Prefer `encode_hdr` and `decode_hdr` for finite, nonnegative, alpha-premultiplied linear RGB. ## Citation Please cite both RenderFormer papers when using this bundle. Full BibTeX entries are provided in the RenderFormer Studio README.