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Mad Women
Otherworld, inside the spectacular Starlight Citadel, where Opal Luna Saturnyne, the Omniversal Majestrix, sits on a red sofa, empty wine glasses at her feet, and shards of a shattered hero scattered about the floor. 'My lady?' a voice calls out. It's the fish-like being Ryl, Saturnyne's assistant, who enters the room pushing a trolley with a teapot and and a scroll. 'I've brought your tea. I hope you'll consider a small repast' Ryl remarks. Saturnyne scowls as she looks up at her asisstant, when Ryl hands her the scroll, informing her that it is a message from the Krakoans. 'Give it here' Saturnyne snaps as she yanks the scroll from Ryl's hands. Saturnyne narrows her eyes as she reads the message on the scroll, and orders Ryl to fetch her quill pen.
The lighthouse that Excalibur calls home, where Betsy Braddock, wearing a sheer dress stands on the shore, looking out across the ocean under the night sky. Rogue and Prestige a.k.a. Rachel Summers stand on the cliff overlooking the ocean and Rogue asks 'Is it her?' to which Rachel replies 'Well... yeah. Look at her. That's Betsy'. 'You know what I mean' Rogue remarks. 'A Betsy? My Betsy? Or some random Cap'n Britain?' Rogue enquires. Rachel reports that she is from this dimension, that she seems to remember Krakoa and everything. Rogue admits that she is afraid of Betsy – one of her oldest friends, and she is scared to death of her right now, she can't tell what Betsy is thinking. 'I can, but she deserves some privacy' Rachel remarks as she sits down on a large rock, adding that Betsy can be pretty inscrutable. 'You swear you looked in her head and it seemed... normal in there?' Rogue enquires.
'Normal for her. She sounds like Betsy. She has Betsy's memories. Theyre a little quiet -' Rachel begins, while Betsy hangs her head on the shore. 'Like she's possessed?' Rogue asks as she sits down next to Rachel. 'Like she's depressed, Rogue' Rachel explains, adding that it is weird that Betsy just washed up on the shore two days ago and has been pretty quiet ever since. 'I have concerns' Rachel admits, before pointing out that it did get those English Coven weirdos to leave them alone for now. Rogue asks Rachel if she can't dig in a little more. 'And find what? She's back from a rough loss. There's no magic or spell or body swap that changes you the way pain does' Rachel points out. Betsy picks up their conversation, and telepathically tells them that she is rather they didn't, her signature butterfly psychic manifestation appearing before the other two women. 'See? I have to respect that' Rachel tells Rogue.
Rachel then grabs Rogue's hand and starts to remove her glove, claiming that she has an idea. 'What're you doing?' Rogue asks. 'Just a little bit. It's not gonna hurt me' Rachel assures Rogue as she gives some of her power to Rogue, explaining that if she can't stay here and psychically babysit her, she can give her a little bit of psychic power for herself, just enough for a few days. 'Just behave with it' Rachel warns Rogue. 'People don't like when you go poking around in their heads' she points out. 'Yeah, I done this before' Rogue responds, before thanking Rachel.
Suddenly: 'Where is she?' a voice calls out, and Rogue and Rachel separate from each other as Emma Frost appears standing over them. 'Why would you hide her from us?' Emma demands. 'Cerebro always snitches' Rachel smirks. 'Emma! Ah can explain!' Rogue responds, while Julio Richter a.k.a. Rictor, carrying Shogo Lee in a frontpack, and Remy LeBeau a.k.a. Gambit rush towards the women, 'I'm sorry! We tried to stop her!' Rictor exclaims. '... you tried to stop me?' Emma asks, scowling as she turns to Rictor and Gambit. 'Not stop. Stall? We tried to stall you' Rictor corrects himself. Emma makes her way down to the shore, 'Betsy? Are you well? Can we take you to the Healing Gardens?' she asks out loud, before telepathically asking Betsy what happened to her after the duel, and why she wasn't with the other Captains. 'Are you still Captain Britain?' Emma enquires. 'Yes. Stop that' Betsy replies, while swatting away Emma's psychic intrusion into her mind, before informing Emma that she doesn't want to go to the Healing Gardens, and that she would prefer not to talk anymore.
Betsy walks towards the Krakoan gate at the base of the lighthouse and announces that she is going to take a hot bath, before bidding everyone a good night. 'What in God's name is wrong with her?' Emma asks. 'I ran some diagnostics. I think she's got what they call upset, Emma' Rachel remarks, arms folded. 'Well, I hope you'll help her find a remedy for it soon' Emma responds. Emma turns to Rogue and reports that the Council has determined a path regarding the permanent nature of Otherworld death – they must either work with Saturnyne to mitigate it, or close the gate to Otherworld. 'You can't close the gate' Rogue declares. 'I assure you, we can' Emma responds, on hand on her hip, to which Rogue announces that they will go see Saturnyne now, and boasts that she isn't scared of her.
Rogue starts to walk away, and Emma calls out after her: 'A kind offer, but as our reality had no Captain Britain, we had no representation with which to approach her. But apparently, Betsy's now returned. And again I have to wonder why would you hide that from us?' Emma remarks. Rogue spins around and snaps 'You saw her, Emma! She's a mess! Either that ain't Betsy, and I'm glad I'm keeping her away from everyone, or it is, and she probably doesn't want everybody seeing her this way!' Rogue explains. Emma states that she won't force Betsy to do anything, but reminds Rogue that Betsy has a job to do, just like the rest of them – and they can't be patient forever. 'Remind Captain Britain to keep calm and carry on, yes? I'll tell the Council to expect her within a few days' Emma announces as she walks towards the gateway. 'I tried -' Gambit begins as he goes over and puts his arms around Rogue. 'Ah know ya did, Remy. We're all just trying' Rogue utters.
Later, Gambit, Rogue, Rictor and Jubilee are in the kitchen within the lighthouse, Jubilee puts Shogo into a high chair, while Gambit's cats Figaro and Lucifer can be seen, one on a windowsill, the other sitting at the table, where Gambit looks at the food laid out before him and remarks that it looks good, and that it was a nice idea to all have dinner together. 'It was your idea' Rogue reminds her husband. Rictor suggests someone tell Betsy that this is her last chance to come up here, or she will be eating whatever is left over. 'I mean it!' Ric calls out over the handrail that separates the kitchen area from the large open space within the center of the lighthouse, where Betsy is sitting on some steps down below, near the portals to Krakoa and Avalon. 'Suit yourself!' Ric adds when Betsy doesn't answer him. 'Betsy's sitting down there alone? No way – Shogo and I are gonna take our plates and go sit with her' Jubilee remarks, but Rogue tells her not to, that Betsy isn't in the mood to have company.
Suddenly: 'Eeeeeeeheeeee!' Maggie Braddock calls out as she runs through from the Avalon portal. '... Aunt Betsy?' Maggie asks, coming to a stop when she sees her aunt. 'Father!' Maggie shouts. 'Dammit!' Betsy scowls, turning from Maggie and narrowing her eyes as she slinks off into the shadows. 'Where is she? Where is my sister?' Brian Braddock a.k.a. Captain Avalon asks as he steps through the portal into the lighthouse. 'I saw her myself!' Maggie exclaims, pointing to where Betsy was sitting. The commotion causes Jubilee, Rictor, Gambit and Rogue to rush downstairs, and Jubilee tells Brian not to freak out. 'Come on, mon ami! Don't tell – you'll frighten the little one!' Gambit suggests. 'Oh, I'm not afraid. I'm cross!' Maggie snaps. 'How long as she been here? Why wouldn't you tell me?' Brian asks. 'Because! We're not all sure if it's her, okay!' Jubilee remarks. 'What do you mean? Do you think that she's one of the other Captains?' Brian enquires. 'Just let me talk to her. I assure you, no one knows more about these things than me' Brian reminds everyone. At that moment, Meggan Puceanu-Braddock walks through the Avalon gateway, 'I'm sorry, did Maggie run through here? She keeps -' Meggan begins, before Maggie spins around and points at her: 'Hello, Mother! We're having a confrontation!' Rogue suggests that they all have a lot to catch up on, and asks the Braddocks if they would like to join them for dinner. 'Oh dear' Meggan frowns.
Later, Brian is looking pensive as he sits on a lounge chair next to a fireplace in a library. 'Hey' Rogue calls out to him as she enters and tells him that she is sorry Betsy wouldn't come and talk to him, explaining that she has been acting weird, and assuring him that they didn't mean to hide her from him. Rogue stands behind Brian as she reveals that Betsy just washed up here, and they had to get some of the Coven Akkaba freaks off their backs. 'It wasn't until after I got a chance to talk to her that Ah realized... she just... she seemed...' Rogue's voice trails off, and Brian asks her 'You don't think it's really her'. Wide-eyed, Rogue admits she doesn't, and that she just thought she was being crazy. 'I don't think you're crazy' Brian responds, glancing back at Betsy. Unaware that Betsy is hiding in the shadows of the library, Brian tells Rogue that his sister has thrown some fits, but that she has never just locked herself away from him without at least a parting shout through the door. 'I can't say I know more than the world's most powerful psychics, but I've known my sister since day one. Something's very wrong' Brian declares.
'Exactly! I don't know why Ah would know, of all the people, but Ah do' Rogue remarks. Brian tells Rogue that he has a lot to think about, and asks Rogue if they can speak again in the morning. He adds that Meggan took Maggie home, but he thinks he is going to stay down here, in case Betsy changes her mind about speaking to him. 'Sure' Rogue replies, before telling Brian that she is sorry he had to show up angry, but she is sure glad he is here. Brian bids Rogue goodnight, and Rogue replies the same as she leaves the library. Brian puts his head against the back of the chair, and closes his eyes – when suddenly, Betsy emerges from the shadows and telepathically puts him under her control. 'Shh' she utters. 'This way' she commands him as they walk through the lighthouse, towards the Avalon gate, which Brian steps through. 'Hail, Captain Avalon... and good evening' a guard on the other side of the gate calls out as Brian walks past him.
'Wake up' Betsy telepathically commands Rogue, prompting her to stir in her sleep. 'Tag' Betsy telepathically utters. 'Ow!' Rogue complains, while Gambit sleeps next to her, one of his cats sleeping on his back. 'You're it' Betsy telepathically informs Rogue, while fashioning her psychic energy in the form of a psi-blade, before running through one of the portals. 'Brian? I think she's gone. I think she went – where the hell is Brian?' Rogue calls out as she sees Betsy dart into the portal. Gambit, Rictor, Jubilee and Shogo join Rogue down in the foyer where the portals meet, and Gambit suggests that Brian might have gone back with Meggan and the little one. 'By himself? He can't use the gates' Rogue reminds him. 'Someone would have had to walk him through. Maybe the girls came and got him?' Gambit proposes. 'Maybe' Rogue replies, before telling her teammates that she doesn't feel good about this, as they were supposed to talk this morning, before announcing that she knows where Betsy is – on Krakoa, and she think she wants her to find her, as she tagged her in her sleep. Rictor offers to go with Rogue, remarking that he has a stop to make.
Jubilee holds Shogo close as the baby begins to cry and she tells her teammates that Shogo is pretty fussy today, and she was planning to stay in, before suggesting that someone check Avalon, as there is no need to panic if Brian is just in bed. 'Guess that leaves me, then?' Gambit asks. 'You mind?' Rogue asks him, suggesting that they can meet up later. 'And talk to Monarch while you're there? You know I don't trust that burger king' Rogue adds. 'Fair enough' Gambit tells her, before asking her to be careful. 'Betsy and I are old friends. What could go wrong?' Rogue replies. 'Famous last words, cher' Gambit points out. 'You're telling me' Rogue remarks as they part ways.
Shortly, 'Good morning, King Jamie! You seen Cap'n Avalon around?' Gambit asks as he steps into Avalon through the portal. 'Jamie Braddock a.k.a. Monarch sits on his throne and replies 'He's asleep in his chambers, the lazy oaf. Why – is he not supposed to be?' Jamie then leans forward on his throne and reveals that he saw Meggan come through without him, and that he thought it was mighty interesting that they might be getting up to separate things at night. 'Say, where's your wife?' Jamie asks. Gambit tells Monarch to take it easy, before asking if Betsy was with Brian by any chance. 'Betsy? No. She's still missing, right? Did she return and no one told me?' Jamie asks. 'Ah, $%#& - well, we ain't sure it's really her, yet...' Gambit informs Monarch, who throws his arms into the air and assures Gambit that he didn't make any extra Betsys this time, reminding him that they told him not to make any Betsys, so he didn't. 'So if there's some pretender running around, I didn't make her!' Monarch declares. 'Okay, mon ami, fine' Gambit tells King Jamie, who then smiles and reveals 'But if you decided it would be helpful to have an extra one...I did have one made'.
Meanwhile, within the Grove of Possibilities on Genosha, where Rogue looks around and asks Rictor 'Apocalypse's creepy old magic lab? You think she's around here?' As he stands at Apocalypse's work station, Rictor assures Rogue that they will look for Betsy soon, and asks her to keep her psychic eyes open, as he reveals that he has been meaning to come back here, as it is where they first learned what mutant magic could do. 'So this is where he did all his plotting?' Rogue asks as she looks around the grove. 'Why do you call it plotting?' Rictor asks. 'Well, I don't know about you, but he never actually let me in on much of it. Didn't much get a say in my part of it' Rogue tells Rictor. 'He wanted you to learn' Rictor remarks as he touches a raised level of the table where a book would sit.
Rictor continues, telling Rogue that Apocalypse wanted all of them to learn. 'This is the great mystery of our people. Our greater powers in communion – communion that was stolen from us' Rictor explains. 'He used me like a battery and threw me in a drawer' Rogue reminds Rictor, who removes a thick book from his satchel, Apocalypse's book, and places it on the raised part of the bench as he begins to flick through it. 'He's lived a really, really long life, Rogue. He's done more bad things thatn we ever have. And more good ones than we ever have to' Rictor declares. 'But we will. We'll have forever' he utters. Rogue joins Rictor, looking through the book, as Rictor admits that he is not glad Apocalypse is gone, but tells Rogue that if she is, then this is even better for her. 'This stuff is outs, not his'. 'You believe in all this?' Rogue asks. 'That we're all able to join up our mutant powers in covens and all?' she adds. 'What's there to believe? Look at the kind of energy you've channeled – that I've channeled. Look at the Five, what they're doing!' Rictor exclaims. He reminds her that their enemies kept them running, hiding and separatyed for so long, because they are capable of miracles, of doing the impossible when they are together – of magic.
Rictor remarks that they only have the urge to doubt it because they were raised in the human world, and to them, magic only comes from what they sell their souls to. 'We were denied a lot, being raised in their world. The next generation will believe in magic' Rictor exclaims. 'Did ya being me here to preach at me?' Rogue asks. 'No, dude. If you're right, and that's not the real Betsy, I think we're going to bleed magic to help her come back' Rictor explains. 'Some sorta spell?' Rogue asks. 'Kind of' Rictor replies, adding that he got to thinking: 'What's a lighthouse for if not for guiding someone home?'
Back in Castle Avalon, 'I promise I didn't do it myself! No reality hijinks. It's just an empty body. I did it the old-fashioned way' Jamie tells Gambit as he leads him down into an underground part of the castle. 'Empty body? What does that mean?' Gambit asks as he looks around the large chamber, with a table covered by a white sheet in the center of the room. 'What is this place? It gives me the frissons real bad. Some kinda lab?' Gambit asks. Monarch tells him that is exactly what this is – their old pal Apocalypse set it up, but he has certainly made use of it himself. 'Over here, please don't snoop around' Monarch tells Gambit, who can't help himself, and lifts the sheet off the table – where he finds a woman restrained to the table, a device covering her mouth so she cannot speak.
'The hell is this, Monarch? Why you still got prisoners down here!' Gambit calls out. Monarch reports that the woman is a security threat to this nation, but Gambit tells Monarch he has to think a little more clearly – this woman has friends on the outside – and they aren't happy with his family right now. 'So what, I should just let her go? She's no fan of witchbreed, might I remind you' Monarch states, asking if he should have a meeting with Madame Morgan's friends back home. 'I'd prefer not, as we trying to keep the heat off us. I was thinking differently – you let Morgan le Fay go and they cool down real fast' Gambit suggests, adding that he isn't fond of Jamie keeping women imprisoned. 'We'll discuss that in a bit' Jamie replies, leaning against a sarcophagus, he tells Gambit that it sounds like he is asking for this as a deal, a favor – and that intrigues him. 'You're a useful one to have a favor in with, you sticky-fingered chap' Jamie smirks, before suggesting that they deal with one thing at a time – he thinks he can help each other. 'You're about to see just how helpful I can be' Jamie declares.
Jamie starts to open the sarcophagus, it creaks as Jamie tells Gambit 'You underestimate me. You all do. But I'm not just mad, I'm brilliant. And I considered that, at the very least, if our dear Betsy needed returning... it might help if she could return to this -' but as the sarcophagus opens completely, they find it is empty. 'Well, this is unexpected. I was keeping a body in there' Monarch utters.
Back on Krakoa, Rogue asks Rictor if when he summoned up the Captain Britain Corps, whether Apocalypse taught him that. 'No' Rictor replies. 'You guessed?' Rogue asks. Rictor tells her that he didn't guess, either, just followed the instructions and filled in where he had to, adding that it felt kinda natural. Rictor suddenly slams his hands on the wall of the Grove, and it lights up gree, displaying strange symbols in red. 'This place is our history. But we aren't at the end of anything. We're at the beginning of our history' Rictor announces. 'Noble cause. I salute you' Rogue smiles. Rictor adds that someday someone will find this part of their history, and it will mean the world to them. Unaware that someone is standing in the bushes nearby watching, Rictor tells Rogue that if there is anything they should learn from Apocalypse, it's that they aren't as far from the past as they want to believe – which also means they are scary close to the future.
'Why is it scary?' Rogue asks, while the eyes of the figure watching in the shadows glow pink, and Rictor answers Rogue's question: 'Because, Rogue...I didn't always expect to be here for it'. The borrowed psychic powers that Rogue has suddenly flare up, and she tells Rictor to hold on, as someone is out there. 'I think it's her!' Rogue exclaims, turning around, she sees Betsy, wearing the Captain Britain costume, leap towards her from the bushes, psi-blade at the ready. 'You again' Betsy snarls as she hurls some psi-darts towards Rogue and Rictor, who is struck by one of them. 'Look out!' Rogue exclaims. Rictor puts a hand on the ground and tells Rogue to hang on, while he prepares to shake the earth. 'Who the hell are you?' Rogue asks. 'One of your oldest friends!' Betsy replies as she lunges at Rogue, while taking Rictor out with a psi-blast before he can shake the ground around her. 'Back off. Back off!' Betsy snaps as she forces Rogue to the ground, then raises a psi-blade above her, preparing to bring it down. 'Betsy, c'mon!' Rogue calls out, unable to free herself.
Suddenly, a surge of telekenetic energy smacks Betsy backwards, knocking her to the ground. 'Stand down!' a voice calls out. Rictor has recovered and he and Rogue sit up, to see Kwannon standing over them, psi-blade at the ready. 'You both talk too loud. But you're right about two things: This is not Betsy Braddock. And you are going to need a real psychic to watch your back here before you get yourselves killed!'


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Provide a full summary of the comic book.

[Assistant]
Wild Violets
Earth-13058, inside the Braddock Watchtower, the home of Elspeth Braddock a.k.a. Captain Britain, one of many charged with a quest – retrieving a missing member of her corps. She has dedicated herself to the study of psionic sorcery rather than the blade, her docused totality turned inward – Elspeth's psychic powers are extremely honed, her mental reach is far and strong – and she is able to find even the most elusive of consciousnesses, even those hiding in deepest Otherworld. She wears a red, white and blue dress, with a long red cloak, and part of her hair is tied in braids. She sits in the middle of a circle of candles, and suddenly gasps, before she screams. 'Captain Britain!' a voice calls out – it's this reality's Nightcrawler, who tells her that he will go get help – but Elspeth tells him to stay there as she levitates upwards to a device spinning above her. 'What is happening?' Nightcrawler asks as he teleports up and brings Elspeth back down to the ground.
'I saw her! She's out there bouncing from one reality to another. She tried to escape me...I'm not sure why' Elspeth announces. 'If she's anything like you, Elspeth, she might have a problem accepting help' Nightcrawler suggests. 'Very funny' Elspeth replies, before instructing Nightcrawler to call the Corps. 'It has taken me weeks of near-constant meditation, but I've done it! I've found our missing captain' Elspeth declares, holding a ball of psychic energy in her hands.
Otherworld, there is a knock at a door. 'Yes?' the aquatic fish-woman Ryl asks as she answers the door, and discovers a Captain Britain standing there. There is another knock, 'Oh. Captain Britain' Ryl remarks as another reality's Captain Britain stands in the doorway. There is another knock, and a bearded Captain Britain appears, only to be told 'I know you're looking for the Majestrix in order to convene the court, but...' Ryl begins, before there is another knock and the dinosaur Britannica Rex and swan Violet Swan appear. '... Saturnyne must decline again today. Her schedule simply will not permit any more meetings' Ryl claims. 'Madame Ryl, be serious! This is unheard of. If the lady insists on occupying the Citadel, it's her duty to open the court chambers for the Corps to meet!' Elspeth Braddock declares. Ryl assures the Corps that she understands, but that the lady will not be doing that. 'Tell her this: If she's hoping for a different Captain Britain, he's retired, married and not interested' Elspeth declares.
'One side, Ryl. I'll deal with these insolent Captains myself!' Saturyne remarks as she approaches the door to the hall where the Captains are gathered. 'What is it you all gather to demand?' Saturnyne asks. One of the Captains announces that they have the spirit of the shattered Betsy Braddock of seat 616. 'She is the first of us to wield the Starlight Sword, and we demand to see her restored!' the Captain declares. Elspeth, carrying Betsy's soul in a lantern, informs Saturnyne that the 616 Captain was bouncing between realities, and had even managed to overtake one of their number, who had been sleeping at the time. Queen Elizabeth III steps forward and remarks that her double was harmless, and that she had plans in place for such occurences, and her double followed them nobly. 'It seems that since the duel where she was shattered, she had nowhere to return to. It's left her in a sort of limbo, ping-ponging from one reality to another. I was able to take her by surprise and collect her consciousness -' Elspeth begins, before Saturnyne narrows her eyes and snaps 'So what?'
Elspeth continues, reminding Saturnyne that the Citadel contains doors to every reality, so they believe that if they were to put her back in her proper doorway, it would restore her cleanly – body and soul. 'I see... No' Saturnyne responds. She begins to close the door to the hall, until Queen Elizabeth III steps into the doorway, preventing Saturnyne from closing it. 'That is where she belongs, Majestrix' she frowns. Saturnyne scowls and exclaims 'Perhaps I'm not making myself clear. Your Captain Prime stood against me. And whatever else it got her, it cost her her life...and you ask me to restore it?' Saturnyne adds that magic has a cost, actions have consequences. 'You want my help to restore that woman to life? She's the worst of all of you!' Saturyne shuts as she pushes Queen Elizabeth III out of the doorway and slams the door behind her. 'This is absurd. Let us in, witch! This Citadel is ours to defend!' one of the Captains shouts, while the Violet Swan honks loudly. Elspeth tells her fellow Captains to hush, and points out that they are sworn to Saturyne, but not controlled by her, so there is another way. 'If Saturnyne has locked the Citadel door to Betsy's home reality... we will take her home the other way – through the gate at Avalon!'
And soon, Elspeth and Queen Elizabeth III lead their fellow Captains to the kingdom of Avalon, where Brian and Meggan Braddock a.k.a. Captain Avalon and Gloriana, respectively, are waiting for them.
Earth-616, inside the lighthouse, where Julio Richter a.k.a. Rictor nervously looks through his book of spells, rubbing his head, he utters 'This should be working... why isn't it working? We have Betsy's... we have Betsy, yeah?' he asks. Captain Avalon holds his sister's soul in the lantern, 'Those were the words of the Captains Britain. This is what remains of our girl' Captain Avalon states. Rictor remarks that he wished the Captains would have stayed for a tutorial, to which Captain Avalon reminds him they are needed elsewhere, so they must try again. 'It's been hours, but... sure. We have her body. A body. One Jamie had made but it should be familiar. It should all go together. The ritual should just be there to ease it along' Rictor remarks, looking down at the unmoving Betsy Braddock laid out on a table before him. Surrounding the table are Remy LeBeau a.k.a. Gambit, Kwannon a.k.a. Psylocke, Rogue, Meggan and Jubilee.
'Psylocke, when you jumped her in the lab, you said it ain't Betsy – what was it – could it still be in there resisting us?' Gambit asks. Kwannon reports that she would recognize Betsy's psychic pattern anywhere, and that was not it – but she doesn't know what that was, and it seems to be dormant now. 'It's driving me nuts. I can't put my finger on it, but I know her' Rogue tells the others. A frustrated Rictor drops the book and clutches his head as he exclaims '$%&#! I don't know why she won't just...come back together! I've done so much work!' He declares that he has read and sacrificed and fasted – he fasted for this and is so hungry. '$#%&!' he shouts again. Captain Avalon tells Rictor that they have all the time they need and that he is not giving up on her. 'We do not have forever, mon ami!' Gambit remarks, and Rogue agrees, adding that Emma said if they can't at least get in touch with Saturnyne, it isn't safe to have the gate open to mutants. 'I'm tryna argue to the Council that we can keep it safe, but...' Rogue's voice trails off, as Meggan exclaims that she and Maggie need that gate.
'This stinks. Why don't we just go fly up on to Saturnyne's door and -' Jubilee begins as she moves around the room, to which an annoyed Rictor tells everyone to shut up and stand in their spots. 'Maybe she can't go back together. Maybe it's not going to work' Rictor laments, covering his face with a hand. Jubilee tells him not to get all self-sabotagey like that, and suggests to him that it probably isn't him making it not work. Kwannon announces that she thinks Rictor is right – she thinks someone is deliberately sabotaging the spell, that someone here is making it impossible for them and they can't admit it. Rictor asks Kwannon what she is talking about, and looking at the lantern, Kwannon asks 'Did you know plants like to be a little bit scared? If you grow them indoors, they never experience strong winds or storms. Scaring them can help them grow'. She then licks the lantern, breaking it, and setting Betsy's soul free. 'What did you just do!?' a shocked Rictor asks.
Betsy's soul darts about the room, 'She's getitng away – toward the gate!' Rogue exclaims. 'Betsy, what are you doing? Come back!' Captain Avalon calls out. 'Dammit, Psylocke!' Rictor complains as Betsy's soul escapes through one of the gates. 'Now it doesn't matter, I guess. Now there's no ritual at all. I can't believe you would do that' Rictor snaps. Kwannon calmly responds by telling Rictor that it was not working, that something had to change – and that she will go after Betsy. Kwannon walks towards the portal to Avalon as Rictor tells her that she shouldn't be the one to rescue Betsy. 'I don't think this is a rescue, Rictor. I think it's going to be a hunt' Kwannon explains. Captain Avalon asks Kwannon if he may accompany her, but Kwannon tells him that she prefers to work alone, and in this case, it may be necessary, as she isn't sure she is going anywhere that anyone can follow – she thinks this might be very personal.
'Ah don't  feel right about this – after everything between you two...' Rogue's voice trails off. 'Do you want to know my thoughts on it? You didn't ask' Kwannon responds, adding that she thinks Betsy won't fit back together because pain shapes them, it changes them so they don't fit where they once did. 'Sorry. I didn't mean ta -' Rogue begins, while Kwannon clenches her fist, and psi-energy manifests in the form of a butterfly around it. 'We lose parts of ourselves we don't even miss until we reach for them later and they're gone' Kwannon remarks, adding that she and Betsy will always be connected – it isn't to be solved – it simply is. As she steps into the portal, Kwannon tells everyone, for what it is worth, Betsy can't hide from her – and she doesn't think she can hide from Betsy, either – not anymore.
Avalon, where Kwannon appears wearing a modified costume, as everyone does who enters Avalon through a portal. 'Where are you, Betsy Braddock?' Kwannon telepathically calls out. 'I know you're perfectly capable of having a conversation with me at any time, because I know exactly how psychically powerful you are' Kwannon adds, informing Betsy that she is going to talk to her like she is right here – 'And you are going to show me where you are...' Kwannon begins, as she suddenly detects Betsy's psychic presence, as surge of psychic energy glows in the distance. Kwannon makes her way through a forest, 'A powerful presence like yours, untethered from a body, in place like this? Seems to me like that would be powerful enough to threaten a whole village...' Kwannon calls out telepathically.
Indeed, psychic energy rises from a well in the center of a village in Avalon, casting a pink glow across the village, as villagers gather around it and watch. 'Run, run! Leave your things behind and save yourselves, my dear citizens! A woman calls out as she rushes about the groing crowd. 'Our good village of Jackdaw's Nest can be rebuilt, but your lives are precious!' she exclaims. 'I believe I can be of assistance to you' Kwannon announces as she approaches the villagers. 'Run! The fire is getting bigger!' one woman calls out as she looks at the well. 'Who is she?' someone else asks as Kwannon moves closer. 'Faeries preserve us, we've been sent aid!' the woman urging everyone to flee utters, before introducing herself as Frogmouth. 'And you...you wear the mark of the heroes of Avalon! The X!' Frogmout motions to the well and tells Kwannon that she hasn't a clue why, but there was a terrible wall, and the fire came from the wall like nothing she had ever seen. 'I think there's a terrible banshee down below! Poisoning our water and burning our land!' Frogmouth exclaims. But Kwannon tells her that isn't a banshee, just a woman. 'Oh. Like you?' Frogmouth asks as she shuffles several bystanders away. 'Yes. And then again, no' Kwannon responds as she drops down into the well.
A moment later, Kwannon lands with a splash at the bottom of the well – where a corpse wearing the Captain Britain costume floats. 'You're not dead. And I'm not afraid' Kwannon declares as she picks the corpse up. 'This is all theatrics' Kwannon utters as she touches the sides of the well. 'You show everyone right where you are, and then when someone gets down here, it's nothing but walls. But you are like me. And I know some of those walls need a little push' Kwannon remarks as she pushes through one of the psychic walls, where she finds herself in a dungeon, and another corpse wearing the Captain Britain costume is slumped against a table. 'If you're going to bring me in your own mind, you should at least speak to me in here' Kwannon calls out. 'Before I have to start breaking things to get your attention!' she warns Betsy.
Suddenly, from the shadows behind several large chains which hang from the ceiling, 'I don't want to fight you' Betsy calls out wearing a long white gown. 'There you are. You say you don't want to fight, but you only show up for violence' Kwannon points out, to which Betsy asks her why she is here. 'Because I knew I'd find you when no one else could' Kwannon explains. 'You're the last person I want to come after me!' Betsy snaps, lunging at Kwannon, who dodges her. Betsy then apologizes and tells Kwannon that she has to leave her. 'This was never neat between us, Betsy Braddock. It isn't to be solved. It merely is. You have to come with me' Kwannon states. 'NO!' Betsy screams, as Kwannon grabs her from behind. 'The terrible things between us have been done to us. That is not who we are. Not who we could be' Kwannon utters, while remembering their brief, first encounter on Krakoa.
'I didn't ask you to come here! Leave me be!' Betsy shrieks, clutching her head. Psychic energy warps around them, as Betsy utters 'I am defeated! I failed! Again and again! I have had enough! Let me rest!' But Kwannon tells her that she won't be afraid of her, that she won't leave her alone – this won't work. 'You're just a woman. A proud, stubborn mutant woman, like me' Kwannon utters. 'Do I have to hurt you like I hurt myself!?' Betsy asks angrily. 'You come and try' Kwannon calls back.
Kwannon's physical body is still in the well, she sits down and telepathically tells Betsy that whatever it takes to get her in range. '...what?' Betsy asks, when suddenly, 'Got you' Kwannon declares. 'What?' Betsy asks. 'Come with me, Betsy' Kwannon tells her, before she leaps from the well, Betsy's psychic energy wrapped around her, 'Unbound from your body, your pain is destroying you – and others. See? You can't just hide out in Otherworld. Your pain, your power...you're like a wildfire' Kwannon informs Betsy, who asks her what she is doing and where she is taking her. 'Back to your home' Kwannon reports. 'Your spirit found a temporary comfortable host body – mine'.
Betsy asks Kwannon if this scares her – because of who they are. 'What if I take it over and stay?' she asks. Kwannon runs  from the village of Jackdaw's Nest with Betsy's psychic energy still wrapped around her, and she states 'I said to you: that is not who we are, and I meant it. Our minds are forever linked'. The villagers begin to cheer, as Kwannon rushes away. 'Thank you, violet stranger!' Frogmouth calls out. 'Aye...the mark of heroes, indeed!' she adds. 'If you need further convincing – if you don't come back, they're going to close the Otherworld gates. Apparently, we very much need a Captain Britain' Kwannon reports as she continues to run, engulfed by Betsy's psychic energy. 'I can't!' Betsy calls back.
Back inside Betsy's psyche: 'I'm not being coy... don't you understand? I literally cannot. I lost the duel. We don't have a Captain Britain' Betsy states. 'You lost, but...' Kwannon's voice trails off, as Betsy slumps to the ground and rests her head on her knees. 'Oh. Don't you know?' Kwannon asks. 'Don't come any closer!' Betsy screams as she suddenly looks up, and holds a psi-dagger to Kwannon's neck. 'Shh. Listen to me. You won' Kwannon tells Betsy. 'What?' Betsy asks, tears streaming down her face. Kwannon informs her that the Captain Britain Corps was reformed when Betsy took up the sword – and they're all her. 'I saw a vision, but I didn't know it was real...' Betsy utters as she slumps back to the ground. 'It is real. And you are needed' Kwannon assures her. Betsy stands up, and energy glows within her hands. 'The Starlight Sword! I can feel its presence, but I can't manifest it. I have no body' Betsy utters. Kwannon reports that her friends have one, and that she shouldn't worry, as it was made for her.
In the Starlight Citadel, Saturnyne and Ryl hear a strange noise, 'What...?' Saturnyne begins, before she looks down to the Captain Britain mosaic on the floor, which glows with pink energy. 'No!' she gasps.
Kwannon continues to run, and informs Betsy that she had to clear out an invader for her, if she can believe it. 'On our feet then' Kwannon adds. 'As you say' Betsy's psychic energy responds. 'Come now, while we can share a thought like this' Kwannon suggests, as the Starlight Sword begins to materialize in her hand. 'Let us try to understand the unspoken' Betsy suggests.
Back inside the lighthouse, Rictor stands in front of the gate to Avalon, while Gambit stands at the top of the stairs leading to the gate. Captain Avalon and Megan stand on the stairs, as Captain Avalon announces that he respects Kwannon a great deal, but that he is tired of waiting, so he is going in. 'Someone take me in' he asks. 'Mon ami! You can't -!' Gambit begins. 'Ask me again to stay away from my own home!' Captain Avalon snarls. Jubilee blows some bubble gum as she sits lower down the stairs, while Rogue stands at the bottom, arms folded, frowning. 'Ami, listen! This is about our home too -' Gambit tries to tell Captain Avalon, who points his finger at Gambit and reminds him that he and Betsy both fought for that home. Suddenly, 'Look!' Meggan exclaims, pointing to the gate, where Kwannon, holding the glowing pink Starlight Sword, has appeared. 'The Starlight Sword – where is she? Or are you...?' someone asks, and Kwannon explains that, temporarily, she is both.
'Can you understand me now?' Kwannon telepathically asks Betsy as she places the Starlight Sword in the hands of the new body that Betsy Braddock will inhabit. 'I can forever try' Betsy responds telepathically. Suddenly, 'She's awake!' Captain Avalon utters as Betsy wakes, and suddenly begins to choke. 'help her!' Meggan calls out when she sees her sister-in-law in strife. Betsy leans over and spits something out of her mouth. 'She's coughed it up' Kwannon remarks, as Betsy holds her hand open for everyone to see – 'Oh...oh my god' someone utters as they all look at the choker depicting a woman's face. 'There she is – aaaahhh!' someone calls out as Kwannon and Betsy both turn to Rogue, energy darting in and out of her. 'What's happening to her?' Gambit asks as he rushes over to his wife. Gambit grabs Rogue, as the energy darts through one of the gates. 'Dammit – she got through the gate to Krakoa!' Rogue reports.
'Who?' Gambit asks. 'She went right through me – but Ah fought her off. I knew her moves 'cause she's attacked me before. You might remember her too, Bets, now that Ah think of it. Her name's Malice. And her power is...well...she could be anyone on Krakoa!'
And at that moment, Malice appears on Krakoa, hovering over dozens of mutants near a gate....


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Provide a full summary of the comic book.

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No Pity from Your Friends
Way back when:
Doncaster, England, where inside the kitchen of a sparse, dreary flat, a woman sits at the kitchen table, clutching a cup  of coffee. She wears a hair net in her hair. The ticking of a clock breaks the silence in the room – then the door suddenly creaks open. The woman sitting at the table grits her teeth as she snarls 'It's nearly four in the morning, Alice'. The door then slams shut. 'Oh, stop it, Mum!' the teenage girl, Alice, who wears punk-like clothes and a choker around her neck, exclaims. '... where the hell have you been?' her mother asks, turning to look at her. 'Out' Alice tells her, before she opens the refrigerator and starts rummaging for something to eat. 'Out where?' Alice's mother queries. 'Does it matter?' Alice asks her. 'Yes, it matters. You're 16 – you can't just be out all hours of the night in the rain!' her mother declares. Alice closes the fridge and starts to walk up a flight of stairs. 'I tell you this because I love you. You're my heart. My only child. If anything happened to you, I couldn't bear it' Alice's mother explains. 'So dramatic. All those stupid stories you watch' Alice mutters.
Alice's mother stands at the bottom of the staircase and tells her daughter not to sulk and stomp around her house. 'I work to keep this roof over your head. You may go out all night, deprive yourself of a good sleep and a good meal... you may poke your precious body full of holes and ink...' she calls out. 'Stop!' Alice exclaims. '... but I care about your safety!' Alice's mother assures her. Alice hangs her head, then covers her ears as her mother continues: 'One of these days, you'll be old like me, Alice! You'll have a bad back because you didn't do your coursework and had to slave away at some factory, and you'll regret throwing away your youth like this!' Alice snaps back at her mother: 'I'm not a bloody workhorse, mum. I wish I was nothing at all. I WISH I WAS DEAD!' she screams, before slamming the door to her room. Then, there is a loud thumping noise. Alice's mother looks up the staircase, then covers her face, 'Oh, Alice. Oh, love. You don't mean it'.
'Darling? Alice, please let me in' Alice's mother calls out some time later as she makes her way up the stairs, carrying some toast and a cup of drink. 'I wish you wouldn't say those things. I'm just so... so very tired, and... Alice?' Alice's mother calls out as she gets no response from inside Alice's room. The tired woman opens the door to her daughter's room, and a look of horror falls across her face as she drops the toast and hot drink, 'God almighty, no... NO!' she screams as she rushes into the room, where Alice's unmoving body is lying slumped on the floor. 'Oh, Alice, you didn't mean it? My darling, what did you do?' she asks. 'Alice...my darling Alice...' the woman cries, tears streaming down her face, as suddenly, an astral form of Alice appears, hovering over her own body. 'Mum? I'm only right here. I don't know what happened – can't you hear me?' Alice asks. 'No, no, no' the woman utters over and over, clutching her daughter's body. 'Am I invisible?' Alice wonders. Alice realizes that if she is so much trouble, maybe if she is gone, it is for the best. 'Oh, my darling... ALICE!' the woman screams as Alice's astral form floats out a window into the rainy night.
Today.
'Welcome, Captain Britain' Charles Xavier calls out as Betsy Braddock stands in the center of the Quiet Council of Krakoa. Magneto sits next to Xavier, while opposite them sit Emma Frost, Kate Pryde and Sebastian Shaw. On one of the other sides sits Storm and Nightcrawler, while the final side of the Council consists of Mr Sinister, Exodus and Mystique. Xavier tells Captain Britain that although it is business that brings her here to the Council chambers today, he reports that they are personally glad to see she has safely returned from Otherworld. Betsy stands silently as Xavier tells her that she fought bravely against an impossible foe, and that Krakoa will not soon forget her service. 'Betsy Braddock has never been hesitant when decisive action was needed' Xavier adds. 'Hear! Hear!' Nightcrawler exclaims, standing up and smiling at his friend.
'Yeah, did you hear they invited Isca to stay? I can't wait till you two meet up at the tiki bar. How many girls hate you, Betsy Braddock?' Sinister smirks. 'Enough' Mystique snaps at him. Betsy tells Xavier that she appreciates the kind words, but that she hesitates to take up too much time. 'There's apparently a gala I've got to prepare for?' Betsy asks. Kate informs Betsy that Jumbo can sort her look. 'You get to cut the to the front of the line if you die – trust me' Kate adds. 'Miss Braddock didn't die. But she's right to want to look her best' Shaw points out, arms folded. Shaw then reports that rumblings from Britain seem to indicate seem to indicate extreme displeasure with their absent Captain. 'They think you're here quietly vacationing. You'll have to change their minds and lower the temperature before they do something rash'.
'Britain and the gala aside... the Majestrix also claims you are absent and she won't speak to us without Captain Britain as our representative' Storm explains. 'That's... absurd, but that's Saturnyne for you' Betsy tells the Council, adding that she has not met with Saturnyne since regaining her faculties, but she believes Saturnyne knows that she has returned. 'Had you died in Otherworld, your situation would be quite different. Both Rockslide and Gorgon are forever changed. We don't know how many more could follow' Magneto tells Betsy. Xavier instructs Captain Britain to entreat Saturnyne, and states that nothing is more dangerous to an individual mutant right now than death in Otherworld – so either the situation has to change, or the gate does. 'Children can go through the gate. It must be safe' Xavier declares. 'Some children live there, Charles. It isn't exactly untamed. The gate is in my home, after all' Betsy points out. Magneto encourages Captain Britain to mend fences with Saturnyne, adding that, in the meantime, Excalibur stands guard at the gate.
'Motion seconded. If Excalibur is willing to be shepherds of the Otherworld gate...' Emma Frost begins, while looking at her finger nails. 'We have no complaints. Rogue suggested the very same' Captain Britain reports to the Council. Xavier then tells the Council that if there is no other Council business, they can adjourn in good spirits. As everyone begins to leave the Council chambers, Emma Frost remains behind and, while continuing to look at her nails, tells Betsy 'You've got some very loud thoughts that you were very quiet about' and asks her if she wants to talk about the new citizen. 'Is that really Council business, Emma? People come to Krakoa every day' Betsy responds. 'It's a limited docket. I'm asking now' Emma remarks. 'Are you asking? You're reading my mind. Malice. You remember her' Betsy replies. 'I do indeed, Betsy. She's cunning. And dangerous' Emma adds.
Betsy turns away from Emma as she points out that Malice hasn't broken any laws, and that she is keeping this one personal. 'Trust that I have this handled, Emma...you'll be much happier when you give up a little control' Betsy suggests. At that moment, Emma spins around, revealing Malice's choker on her neck, holding a dagger, she lunges at Betsy – but before she can strike, a psi-blade is plunged into Emma's neck, courtesy of Kwannon. Betsy catches Emma when she falls towards her, Kwannon's psi-blade still lodged in Emma's neck. 'Brilliant throw' Betsy tells Kwannon as she steps out from behind a tree. 'Attacking Emma Frost in the Council chamber? That could have gone very poorly for Malice' Kwannon points out. 'She waited until everyone was gone. She knows what she's doing' Betsy remarks, before thanking Kwannon for coming along. 'My psychic knife seems to be stuck in her' Kwannon points out, before reaching down for it. 'Pull!' Betsy calls out – it works, and Kwannon realizes that Malice is stuck in the psi-blade. 'How strange' Kwannon adds.
Betsy picks up the psi-blade and Kwannon looks at her, 'Usually only I can pick those up' she remarks. 'Neat trick we've got there' Betsy replies, when suddenly, a psychic voice utters 'I do not require explanations in order to find out the truth... but I sometimes request them rather than using psychic force'. Betsy and Kwannon look over to see Charles Xavier standing nearby. Betsy telepathically asks Charles to let them explain and approach this like the higher-minded folk that they are. Kwannon telepathically informs Xavier that they suspected Malice might strike here, and explains that she set herself to monitor. Xavier assures the women that he trusts them and asks if Emma is well. Looking down at Emma's unmoving body, one of the women reports that Emma is fine, that she has simply retreated to a sort of mental safe room for just such an attack. Betsy supposes that Malice must have determined Emma would be a powerful enough psychic to throttle the whole room if needed. 'Lucky for us, she's like a teenager in a sports car – Malice only knew enough to crash it into the wall' Betsy adds, while Kwannon points out that Malice is like an angry teenager, too.
Xavier crouches next to Emma's unmoving body and tells Betsy and Kwannon that Malice's attack has transformed this from a personal matter into a security threat. 'all are forgiven and welcome here on Krakoa, but there are those who are cruel – or merely reckless – enough to endanger our nation itself, and that can't be permitted' Xavier adds. Betsy proposes that no one else needs to know what happened here, and explains that Malice isn't right, that she is like an angry ghost. She asks Xavier to please let them reason with her. Magneto arrives on scene and walks over and picks Emma's body up as Xavier informs Betsy and Kwannon that they have a place for their greatest threats. He explains that he abides prisons, and so the threats are kept there, awake and aware, but unmoving, without the joy of living. '...that sounds exactly like a prison' Kwannon remarks. Xavier assures her that it is something different, and that it is necessary, for now – for people like Malice.
Betsy tells Charles that they think Malice might be unwillingly separated from her body. Charles offers to have the Five make Malice a husk. 'She may have that – the same as any citizen. But even if she rejects it – she must answer for her attack here today' Charles announces. Magneto adds that they will not go easy on Malice because of her mutation. 'We will expect more from her because of it' he explains.
Later, at the Braddock Lighthouse, where Betsy is in her room, behind a modesty screen, clothes strewn about. Jubilee and her son, Shogo, sit on the bed amongst the clothes, while Betsy calls out 'Rogue, come in – don't mind the mess! I'm going through my closet for this Hellfire bash' she explains. 'Y'all should just got to Jumbo... then you don't gotta think about it' Rogue suggests. Betsy reveals that she just got all of these back from storage with Meggan, and that she thought they could go through them to see if there is anything anyone wanted to wear to this thing. '... and, is there?' Rogue asks. 'Doubtful. Who is tall and leggy enough for these?' Jubilee asks. 'I don't know. None of them fit me right, either' Betsy admits. 'You seem... good, Bets' Rogue smiles as Betsy steps out from behind the screen, wearing a large peach-colored gown. 'I wanna say like yerself again, but I ain't sure I ever seen ya like this' Rogue adds. 'We all have good days too, yeah?' Betsy smiles.
'Speaking of bad and good days, I've got a plan to give Malice another chance' Betsy explains, while looking at herself in a mirror. She tells Rogue that she is not going to do it alone, and that she wants her help. 'I'm shocked' Rogue replies. 'You don't think she deserves it?' Betsy asks. 'She does. I'm shocked you're asking for help' Rogue remarks. 'Very funny' Betsy smiles, before asking Rogue if she can interest her in some itchy couture. 'Ths is real gorgeous, but it wouldn't ever fit me right. I ain't got the legs' Rogue replies, looking at a red dress. 'Well, if it makes you feel any better, it wasn't made for my legs, either' Betsy smirks. As if on cue, Kwannon enters the room. 'I came to discuss... something' she announces, hanging her head, she offers to come back later. Betsy removes the peach dress and tells Kwannon to come in and excuse the mess. 'We were going through my old dresses to see if... ah. It occurs to me why none of these fit my body right' Betsy remarks. She tells Kwannon that she can have the dresses and do whatever she wants with them. 'They are my size?' Kwannon asks. 'Yes' Betsy tells her. 'But not my taste' Kwannon remarks, frowning as she looks at the dresses. 'Ah... no. They are not' Betsy agrees, deciding that they are a symbol of a time better left behind.
Soon, gathered around a bonfire on the beach at the shore of the lighthouse. 'This is killing me to watch. These dresses belong in a museum!' Jubilee exclaims as Betsy throws another one on the fire. 'So Psylocke and Bets are gonna go into that  there knife and get Malice thinking right enough to sit in a brand-new body and make nice for Chuck, or she ends up in the hole' Rogue explains. Betsy agrees that that seems to be where they stand at the moment, and knows that she is going to have to talk Malice into it for her own sake. 'I'll come along. There is a precedent to be set for those of us separated from our bodies' Kwannon states. She adds that they have to look out for Malice. 'I'll watch her back. And yours. But we should act now' Kwannon tells Betsy. 'Now? No time like the present, I suppose' Betsy replies as she looks at the psi-blade in her hand. 'Now is when I have time. I didn't come to the lighthouse to put my feet in the sand' Kwannon declares.
Rogue and Jubilee stand up and Rogue tells Betsy and Kwannon that they will be here watching their bodies while they do their psychic thing. 'Hopefully we won't be long' Betsy replies as she and Kwannon turn to face each other, the psi-blade on the sand between them. 'Let's begin' Kwannon suggests, noting that Malice has started to become uncomfortable in the psi-blade. 'But she won't be for long' Kwannon adds, while Betsy suggests they coax her to open up her consciousness and see where she takes them.
in Malice's mind:
'... what is this place?' Kwannon asks as she and Betsy find themselves in some sort of nightclub, where crowds of people are dancing under dark lights. Betsy tells Kwannon that she thinks it is the Violet Velveteen in Leeds, England. 'How strange. I used to come here to see bands. Terrible bands, I might add' Betsy informs Kwannon. As they make their way through the crowds, Kwannon asks Betsy how Malice knows this place from her past. 'I think she came here to dance too' Betsy explains, before leading the way, claiming she knows where Malice will be. A moment later, Betsy pulls a curtain back to a secluded area where there are some couches, and she and Kwannon find a young woman sitting alone. 'Sometimes people just come to listen to the music' Betsy points out. Kwannon suggests to Betsy that she goes in alone. 'I'll hang back in case she strikes again. And make it quick, I do not want to listen to this music' Kwannon snaps.
'Captain Britain here to save me now?' Malice asks, without looking up, as Betsy walks towards her, and sits down on a sofa opposite her. 'Absolutely not. Go away' Malice adds. 'Thought you might say that' Betsy replies, before asking Malice 'Did you know I knew this place too?' But Malice tells Betsy that she didn't, although she isn't surprised, as plenty of posh types like to play “common people” from time to time. 'I'm trying to help you. Charles Xavier -' Betsy begins. 'Charles Xavier seems to be threatening me with eternity in a black hole for disturbing his meeting' Malice points out. Malice tells Betsy that she liked her better when she wasn't bothering her. 'You're just some empty body that was useful to me. We're not connected' Malice snarls. 'I'm not like you and the other one and your decades of mess' Malice adds. Betsy informs Malice that they can make her a body on Krakoa, as someone made this one for her, it is fine. 'I never cared much for my original, if I'm being honest. So, it's all the same to me' Betsy adds, before calling Malice by her true name, Alice, and informing her that she could be happy on Krakoa.
'I've not been called that since I was a child. I'm not a child, and I haven't been for a long, long time!' Malice shrieks, her body suddenly switching to its astral form, she rises above Betsy in a furious display of anger and shouts 'Why should I go back there? Why should I play nice? You're going to punish me. Why don't I just take you with me?' Psychic energy swells around Betsy as she tells Malice not to threaten her, as it won't end well. 'We can settle this calmly now – I'm on your side!' Betsy assures her. Kwannon returns to the room, 'Betsy?' she asks, while Malice shrieks 'Oh? You promise you'll fight for me? I've heard that before' and adds that she has heard Betsy doesn't always win fights lately. 'That's enough. No need to get personal' Betsy replies.
Reality:
On the beach, 'Bets? Psylocke? What's happening to 'em?' Rogue asks as Betsy and Kwannon begin to thrash about uncontrollably. 'Should we do something?' Jubilee asks. Suddenly, 'Not yet' Kwannon announces as she wakes up, revealing that Malice kicked her out. 'She's going after Betsy for blood this time. She wants a fight'.
In Malice's mind:
'Poor little rich girl – you're just a loser like me!' Malice exclaims while a memory of Betsy being shattered recently is projected. 'No, love. I'm a fighter. And I see a clumsy jab' Betsy frowns, as an arena materializes around her. 'I see a girl flipping the pages of a book for what looks like the nastiest parts. This dueling ring is where I lost a battle, yeah, but it's where we won a war' Betsy remarks, before suggesting to Malice that she draw her sword. Malice projects herself as an astral mirror of Betsy, and smirks. 'Oh please. That's your move?' Betsy asks. 'I'm the last woman to be scared of fighting my own shadow!' Betsy declares as her psi-sword bangs against Malice's astral sword.
Reality:
'What are you doing?' Rogue asks as Kwannon grabs Betsy. 'She wants Malice to escalate' Kwannon explains. 'So?' Betsy asks. 'She is going to escalate'
In Malice's mind:
'Let me help you, Malice! You don't deserve exile. Krakoa can be your home!' Betsy exclaims as she knocks Malice backwards. Malice's form changes as she claims that she doesn't care if she is exiled, and that she doesn't care what Betsy wants. Malice's astral form then lunges at Betsy, 'I want all the pain to stop! I want to go into the nothing so it's all taken away!' she shouts. Betsy looks around, '... Malice?' she asks, but gets no response, the mindscape appears empty. 'Where did you go?'
Reality:
'The necklace! Malice has Psylocke!' Rogue exclaims as the choker around Kwannon's neck glows. 'So we fight Psylocke. Not stoked' Jubilee utters. 'I said – wait!' Kwannon utters, when suddenly, 'Now!' she calls out and the psi-blade sitting on the sand is used to slice the choker – it's Betsy, she's awake, and she throws the choker into the fire which still blazes nearby. 'I didn't want to have to do that. There were other ways' Betsy utters. 'I know' Kwannon agrees. 'But we are stubborn mutant women' she points out, as Malice's choker begins to burn in the flames.
Later, 'Her mind is a tempest, Betsy. As angry and as lost as ever' Charles Xavier announces as he reaches out a hand to Alice McAlister, who emerges from a pod in the Hatchery. Xavier reports that he sees nothing in her mind that implies she is cured of any affliction, only her anger, which has threatened Krakoa itself. 'This must be left to my judgment' Charles decides, and announces that he is not convinced. '... where am I?' Alice asks, looking at her skin. Betsy approaches her and informs her that she is on Krakoa, that she has been resurrected from death. 'Whatever you remember of our disagreement... I consider it settled if you can. I didn't want you to wake alone' Betsy informs Alice. Alice hangs her head and tells Betsy that it is nice they could settle that personal issue right before she lets Xavier send her into exile. 'If I haven't made it clear. I wanted to die' Malice adds.
Charles informs Malice that she did die, and that she has been reborn. 'You lashed out against the very nation of Krakoa. You must reckon with what you've done, even if you were in pain' Charles points out. 'Pardon us. There are others in play here' Emma Frost remarks as she stands over Alice, holding a blanket. Kwannon is with her, and Emma declares that Kwannon is aware of the situation and feels a similar sense of mercy. 'And if the words of a council member are required, I am nothing if not sympathetic to those who had it hard when they were young' Emma reports. 'Stop!' Alice exclaims. Emma places the blanket over Alice's shoulders, but Alice just asks for her sentence. 'Stop with the speeches and just take me away to rot already!' she scowls. Emma asks Captain Britain and Psylocke if Malice has harmed them in any way. 'No' Betsy replies. 'I choose mercy' Kwannon announces.
Emma declares that she herself wishes Malice opportunity rather than punishment, and asks Charles for his thoughts. '... it would seem I am overruled' Charles concedes, before he welcomes Malice to Krakoa. Emma tells Alice that almost everything is plentiful, and that the gates can take them to anywhere in the world, or off it, in seconds. 'You have been forgiven. Enjoy' Emma tells Alice, who continues to frown, as Betsy leads her out of the Hatchery, while Xavier, Emma and Kwannon watch them leave. 'Don't blow it, love' Betsy tells Alice. 'Is this a joke?' Alice asks. 'Absolutely not' Betsy assures her. 'It's a fresh start. No one can promise it won't hurt like hell...but I've certainly had enough of my own. This one is yours' Betsy remarks, while Malice stands on the edge of a cliff and looks out over Krakoa, the sun glowing across the ocean.


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Provide a full summary of the comic book.

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Don't Feel Like Dancin'
It's the night of the Hellfire Gala, and the members of Excalibur are preparing to travel through the Krakoan gateway to join the festivities, although Rictor is hardly in a cheerful mood. Betsy's return is noticed by many people at the Gala, while Rictor is thinking about someone who isn't present – Apocalypse. Suddenly, Rictor is reunited with Shatterstar, who, drenched in blood, arrives at the Gala to be with him. Rictor is not impressed and storms away, leaving a confused Shatterstar behind. As the night goes on, the new X-Men team is announced – of which Rogue is revealed to be a member. Her Excalibur teammates are happy for her, and Gambit reveals that he plans to stay with Excalibur for now. Jubilee and Betsy try to cheer Rictor up, before Pete Wisdom finds Betsy and tells her what has been going on with Coven Akkaba since she was gone, as well as how Reuben Brousseau has become Britain's ambassador to the United Nations. Betsy strides into a meeting room where Xavier and Emma Frost are meeting with Brousseau, who announces that he is dissolving Great Britain's alliance with Krakoa. He informs the mutants that he will arrange for the documentation to be drawn up and for all of the mutant drugs to be returned to Krakoa. He also warns them that mutants who commit atrocities in Great Britain will face justice – in the form of Britain's own magic. Betsy argues with Brousseau, but it's a done deal. Brousseau starts to leave, only to discover Rictor has been listening in on the meeting. Rictor vows to do something about this. Elsewhere at the Gala, Meggan and Captain Avalon are enjoying some time together. Meggan appears in a strange mood, and Nightcrawler goes over to see her, and congratulates her on her delicate condition, which just confuses Meggan. Betsy and Rachel Summers spend some time together and enjoy a dance with each other. Pete Wisdom returns to England with Brousseau, and they arrive Coven Akkaba's meeting house, where Marianna Stern is waiting for them. Wisdom is then attacked by the Coven and seemingly killed as Marianna shoves a blade into his chest. At that moment, Morgan Le Fay breaks free from her restraints in the dungeon of Avalon – with King Jamie not present to keep her under his control. Morgan then takes out some guards and escapes Avalon through the portal. Rictor returns to the lighthouse and summons the druids. They answer his call and begin to reshape the land that the lighthouse sits on. When they finally finish, Rictor sits on the shore of a new island that the lighthouse towers over, off the coast of the mainland where it once stood. He looks up to the lighthouse as he sees a flare of energy when Morgan arrives, but before he gets a chance to investigate, Shatterstar appears. He apologizes for his actions at the Gala, and suggests they have a drink, holding up some cans of beer. Rictor smiles for the first time as they sit down leaning against each other on the shore of Braddock Isle.

Full Summary:
Braddock Lighthouse, where the members of Excalibur are wearing their glamorous Hellfire Gala costumes and gather near the Krakoan gateway as they prepare to step through the portal to the mutant nation. 'Jubilee! I ain't never seen you look more beautiful!' Rogue calls out as Jubilee walks towards her, carrying her son, Shogo. 'Got a hot date tonight, so I pulled out all the stops. Ain't that right, Shogo?' Jubilee asks. 'Paardeee!' Shogo utters. The shirtless Remy LeBeau a.k.a. Gambit adjusts his long coat while Betsy Braddock a.k.a. Captain Britain turns to Julio Richter a.k.a. Rictor, who stands with his arms folded, his cloak pulled over his head, and asks him if he is going to be in an ugly mood all night. 'Maybe! I hate parties' Rictor responds. 'Do you really? I've seen you party. A lot' Jubilee remarks. 'You're right. I just hate this one' Rictor replies. 'More celebratory #$%&#$*&%^&' he mutters. Jubilee puts an arm around one of Rictor's and tells him to come on, as it will be a good time. 'Indeed. It's always a good time to look incredible in front of someone you're mad at' Betsy smiles.
9:30 PM
The Gala is in full-swing as Excalibur arrive. 'It's her!' someone calls out as Betsy walks at the front of her teammates, psychic “butterflies” darting around her. 'It's Captain Britain!' another voice gasps. 'Along with Excalibur, the captain is making her first public appearance in months. Betsy Braddock is wearing a selection from the house of Jumbo Carnation -' another person remarks. 'Some great celebration of mutantkind' Rictor mumbles. He pulls his cloak back off of his head and tells his teammates that the only reason they are still around to do any of this and didn't get wiped out is because of someone who isn't here to see it. Rictor utters that he remembers Apocalypse. 'But you guys enjoy your canapes, I guess' he adds, hanging his head, while his teammates appear to have walked away from him.
Suddenly, a hand reaches out and grabs Rictor, who goes wide-eyed, 'Hey!' he calls out – a blood-drenched Shatterstar wearing nothing more than hot-pants and boots holds Rictor in his arms. 'Hello, Julio. Surprise, my love' Shatterstar smiles. Rictor is shocked, while several Gala attendees nearby – Warpath, Beast, Sage, Synch and Storm - look on and smile. 'You look... incredible' Shatterstar utters. 'What – the hell is wrong with you?' Rictor asks, pushing Shatterstar away. 'Are you joking? Are you... covered in blood? What would make you think this was a good idea?' Rictor asks. 'You're alive!' Shatterstar exclaims, while Banshee and Pixie can be seen nearby. 'Mon ami -' Gambit begins as he sees the situation. 'Come along, Ric -' Betsy calls out, while Shatterstar announces that he has been gone. 'Yeah – you have! I've been here. I've been busy' Rictor snaps. Betsy turns to Shatterstar and tells him that she is glad to see that he has returned safely, but she thinks he should go have a drink – somewhere else.
10:20 PM
'TO THE X-MEN!' a loud voice can be heard crying out, as the new X-Men line-up has been announced – including Excalibur's very own Rogue. Gambit embraces his wife and remarks that it is time to toast his favorite member of the X-Men. 'I'm glad you're not all weird that your wife got the gig and you didn't' Jubilee smiles at Gambit, while holding Shogo. 'You kidding? No thanks. I getta stay home with the cats' Gambit remarks. Betsy and Rictor are with them, while Cyclops, Angel, Colossus, Dani Moonstar and Magik can all be seen nearby. Rogue grins and tells her teammates that she is grateful, and reminds them that she didn't exactly choose to be part of their club, but she has had a damn fine time. 'Ah never thought I'd end up a member of Excalibur, but life among our kind has never been predictable' Rogue adds.
Rictor takes a glass of champagne that is offered to him, while Rogue jokes that it seems she is to move from the lighthouse to the treehouse, and reports that Gambit was thinking he and the cats would stay and keep a room at the lighthouse. 'If she got the night off work and we need to be alone, we'll keep a gate to the place on Krakoa' Gambit explains. 'Cats do provide a bit of magical luck' Betsy smiles, while Kate Pryde and Kyle Jinadu-Beaubier are seen nearby. Betsy then tells Gambit that he is always welcome at the lighthouse, and that she didn't expect him to want to stay. 'Don't you worry about me, chere. Rogue has plans – Gambit has plans, too' Gambit smiles.
Betsy goes over to one of the bars where Rictor has perched himself on a chair. 'Hey. You okay?' Jubilee calls out to Rictor. Prodigy can be seen walking nearby, while Nightcrawler is talking to someone on the other side of the bar. Storm is speaking with Magik, while Sunfire is smiling at Wiz-Kid. 'No' Rictor tells Jubilee. 'I already wanted to blow this party for a dozen reasons, and then my ex appeared straight from... MMA or something?' Rictor mutters, adding that he is '%$&^#$&^ not okay...'Betsy suggests to Rictor that he just figure out what he needs to have a good time tonight, to block it all out if he needs.
Suddenly: 'Pardon. Captain Britain. If you're not too busy with your revelry... may I have this dance?' Pete Wisdom asks as he takes Betsy's hand. 'My goodness! Pete Wisdom!' Betsy exclaims. Wisdom drags through a crowd, past Cyclops and Monet, while Betsy tells Wisdom that she didn't say yes, that she was merely stunned. 'I didn't think you’d be here' Betsy adds. 'Neither did I' Wisdom reports. They clasp hands and dance near Iceman who is talking to someone. Eye-Boy is nearby, too. 'You're lucky I can read your mind and know you're not getting fresh with me' Betsy tells Wisdom. 'You're not looking hard enough' Wisdom replies. 'Pete' Betsy replies, while Wisdom tells Betsy that he is glad to have her back, but that she needs to know what has happened while she has been gone.
Wisdom reports that Rogue's smart little lie to get Coven Akkaba off Betsy while Malice was in charge worked well enough, as the Coven was happy to cast Betsy as a pretender who took the title and absconded, leaving Britain undefended. Wisdom explains that the Coven really made sure everyone knows that Betsy is not English and not Krakoan, and then she vanished, and as such, trust in Captain Britain to defend Britain is at an all-time low. 'Ridiculous! I was shattered by Saturnyne's tricks -' a wide-eyed Betsy begins, but Wisdom interrupts her and tells her to stick to mind-talk, as the Coven are here. Betsy looks over and sees Reuben Brousseau and two of his associates walking through a crowd, passing Mystique, Selene and Mastermind. 'Tonight? Why?' Betsy asks, concerned. Wisdom informs her that they were invited, and insisted he attend with them, which spared him one of those ridiculous mutant fashions. Betsy asks who would invite the Coven, to which Wisdom explains that their fear-mongering in her absence got them named protectors of the realm, of a sort – and Reuben Brousseau is now Britain's ambassador to the United Nations, which means the UK's alliance with Krakoa is in danger.
11:00 PM
'You coward. You're so afraid of me, you'd cut off your own hand to get away  from a mutant Captain Britain!' Betsy snaps as she and Wisdom rush into another room away from the Gala, and finds Ambassador Brousseau meeting with Charles Xavier and Emma Frost. 'You misunderstand, Braddock. I'm not avoiding you' Brousseau replies. 'You abandoned us' he declares. 'You're a monster' Betsy tells Brousseau, before asking Charles 'Is it true?' Xavier matter-of-factly states that he doesn't know what Ambassador Brousseau has called them here for yet, as their meeting hasn't begun, and it would be so rude as to pry. 'A rarity from you, I hear?' Brousseau smirks, before stating that he won't waste any more of their time. He explains that they requested attendance to the gala as it seemed like the appropriate place to inform mutantkind of the dissolution of Great Britain's alliance with Krakoa. 'I beg your pardon?' Emma Frost responds, standing up in her diamond form, while Charles frowns.
Brousseau reports that he will have the documents sent for their approval before they are officially forwarded to the relevant parties, but that effective immediately, Britain rejects Krakoa's deal. 'Your citizens are welcome on our land as foreign nationals – but your gates are not'. Wisdom folds his arms, while Betsy hangs her head, and Emma reminds the Ambassador that Britain is in possession of several tons of mutant drugs. 'All happily repossessed and ready to be returned' Brousseau assures her. He then announces that Britain is no longer interested in extradition – meaning witchbreed who commit atrocities on British soil will face their own justice, and if necessary, they can punish witchbreed crimes with their own magic. 'What magic?' Betsy snaps, reminding Brousseau that Britain has been cut off from Morgan Le Fay, and the king in Camelot is witchbreed, too. 'Mutants defended Avalon during a time of war and have loved it as our own! We hold the sword of Saturnyne, the seat at Camelot. The only entrance to Otherworld is through me and mine!' Betsy declares.
Brousseau tells Captain Britain that it is not her land, and that Arthur is the true king. 'He is gone. He has abandoned you. I am Captain Britain. I defend Avalon' Betsy reminds Brousseau. 'Your lighthouse perhaps. On our land though. And we will not stand for your control of it any longer' Brousseau states as he and his associates start to leave the room. '
...I hope someday your mind can change, Ambassador. For the good of your citizens' Xavier calls out. Brousseau doesn't respond as he opens the doors – and finds Rictor and Jubilee on the other side, listening. 'Ah. Spies listening at the door. The deal has been struck. It is done' Brousseau announces. 'Are you joking?' an unimpressed Rictor retorts. 'You're going to taunt us? With land? Do you know who the $%^& I am?' Rictor asks, pointing at Brousseau, who doesn't look at Rictor as he walks past him and tells him to step aside, and calls him a false druid. 'You have no idea -' Rictor begins, but Wisdom tells him that it isn't worth it, not here. 'Wisdom?' Brousseau calls out. 'You're not staying here with them, are you?' he asks. Wisdom follows Brousseau and tells Rictor that the two of them can do a pint tomorrow. 'Whatever, man' Rictor replies, before pulling his cloak up over his head and muttering that he is done with this place, he walks away from Betsy and Jubilee.
11:30 AM
'Good evening, Lady Braddock' Brian Braddock a.k.a. Captain Avalon remarks to his wife, Meggan a.k.a. Gloriana. Meggan giggles, 'Same to you, Lord Braddock' she replies. 'Champagne?' someone asks, walking past. Brian declines, and Meggan does, too. 'Not like my fairy queen to resist a glass of bubbles. Feeling all right?' Brian asks, kissing Meggan's hand. Meggan smiles and assures Brian that she is feeling lovely. She puts a hand on her stomach and admits to being a bit hungry. 'That's my girl' Brian smiles, while Nightcrawler and Colossus can be seen, watching from nearby. 'Let's see if I can't bring my lady a snack to win her favor' Brian remarks, bowing before Meggan. 'I await you, darling!' Meggan replies. Suddenly, she smells something: 'Is that... matches?' she asks, looking around, when at that moment, her longtime friend and teammate, Nightcrawler teleports up next to her. 'Hallo, elf-frau' Kurt Wagner smiles. 'Oh! Kurt! Haha, my goodness. You frightened me!' Meggan smiles back.
'You would be frightened of me? I may look like the horrible Nightcrawler, but we are old friends, ja?' Kurt remarks. 'You were so sudden' Meggan smiles. Kurt kisses Meggan's hand and asks her to forgive him, as it is the drinking that has gotten to him, and he knows he shouldn't startle her in her delicate condition. 'Which I must congratulate you on -' Kurt begins. Meggan giggles and tells Kurt that he is talking nonsense. 'Beg your pardon?' Brian asks as he returns with a plate of food. 'Forget I said anything! Congratulations!' Kurt remarks. 'What... is he talking about?' Brian asks. 'Nothing, my dear! Thank you for the cheese' Meggan responds, while Kurt backs away from his friends.
On another balcony, Betsy leans against the railing, while Rachel Summers a.k.a. Prestige stands next to her, holding her Warwolf pup, Amazing Baby. Rachel announces that she hasa question, and Betsy tells her to go ahead, as everyone else does. 'Has anyone asked you to dance tonight who wasn't trying to ply you for information?' Rachel enquires. 'No. Not yet. How sweet of you to remind me, Rachel' Betsy mutters. 'Lemme be the first?' Rachel asks, taking Betsy's hand. 'You may' Betsy replies. They dance closely together on the dancefloor, among other Gala attendees, including Pixie who can be seen nearby. Rachel then tells Betsy that she owes her an apology, and admits that she made a bad call – back when Malice had taken her over, she didn't pry, and she told others not to pry. 'All I could think about was if it was you in there... how much the real Betsy would hate them prying' Rachel explains. Betsy hugs Rachel and smiles and asks her to come around the lighthouse more, as it misses her.
Meanwhile, inside Coven Akkaba's meeting house in London. 'How went the proceedings?' High Priestess Marianna Stern asks as Reuben Brousseau approaches her. He reports that it went without any real incident, and asks Marianna if she  is prepared. Marianna confirms that she is, and asks how the gala was, and whether the Captain was in attendance. 'She showed her face. Too little, too late' Brousseau replies, before pointing out that they have work they must begin. Wisdom looks around uncomfortably at the cloaked coven members nearby, while Marianna pulls a white sheet off of a table positioned in the center of an altar. 'My coven mates! The mutants use their gate to access the Otherworld. But we will use what we have always used – our faith! And our magic. And out fearlessness and devotion' Brousseau declares. '...guess I'll head out' Wisdom mutters, but Coven members gather around him, while Brousseau exclaims that their prayers have gone unanswered for too long, and that their queen lies in stasis, the victim of witchbreed magic – but that tonight, they will free her, break Morgan's chains and bring her home. 'With mutant blood!' Brousseau calls out, as the Coven members grab Wisdom and drag him towards the altar.
'Bastards – bastards! All of ye!' Wisdom calls out as he struggles to break free of their grasp. He even unleashes some of his hot-knives, energy blasts from his fingertips – but the Coven are relentless. 'I fought for Britain! People like you $%^&#!$&% make me ashamed a'me own home!' Wisdom exclaims as his shirt is ripped off, revealing his bare chest. Marianna Stern holds up a jagged blade and Wisdom looks at her, telling her that she won't be getting away with this. 'Captain Britain will make -'  he begins, while his thoughts reach out to Captain Britain, asking her if she can hear him. 'Betsy! Help me!' he pleads – before he falls silent when the blade is shoved into his chest.
'Hail Morgan Le Fay. Witch queen of Avalon, fae lady, cursed woman of Camelot. Kept prisoner by the mad king inside his pretender's castle for too long. We break your chains with our will. We are your servants, the Coven Akkaba. Your High Priest and High Priestess call you home. We call to you on this night – when the witchbreed revel... and the mad king is away among the stars. And our hands are wet with mutant blood' Marianna calls out, raising her blood-drenched hands from Wisdom's body. Energy rises from Castle Avalon, as Morgan Le Fay is freed from the bonds that have imprisoned her for so long, while at the same time, King Jamie – Monarch – is currently on Mars, establishing a new kingdom for mutantkind there.
Elsewhere, Rictor walks across the ground near Excalibur's lighthouse, he makes it rumble and shouts 'Hey! Hail guardians! Hail druids of this land!' The rumbling continues as Rictor announces that he is ready, and that he is calling them in. 'I've never asked for anything from you guys. Not until now. It never seemed worth it' Rictor remarks. The land around him begins to shift, and he raises a hand overhead as he shouts 'But tonight – we need to take something away from someone who doesn't deserve it!' There is a cracking sound, and from the land, some green energy glows. 'Huh?' Ric wonders, taking the energy, it forms a staff, which he holds in his hand. Several druids emerge from the land beneath, as one of them explains 'It seeks the druid king who would wield it. It is yours'. 'You came' Rictor utters, before asking 'Can we do it? Can we really do this? I don't want to start and fail'. One of the druids tells him that they can, and another adds that by his word, they can do anything. Rictor holds the staff over his head and shouts 'TO ME, MY DRUIDS!' The druids surround him, and slam their hands into the ground, creating a massive booming sounds as the land begins to break apart.
In Avalon, Morgan Le Fay walks towards a Krakoan gateway, surprising the two guards who are standing over it. 'How did you get up here?' one of them asks, while the second asks her if she is injured. Morgan doesn't respond, while Marianna calls out 'Morgan Le Fay, priestess and queen! We have lit the way with a fire in our hearts. We have paid the toll with a sacrifice of mutant life. Now we open the door by bathing their own cursed vine in their own cursed blood'. Still silent, Morgan raises her arms, and releases magic energy which wraps around the guards, choking them and knocking them to the ground as she steps through the gate.
The coast of Britain where Excalibur's lighthouse once stood – it has changed. The lighthouse now sits on a small isle off the coast. 'A new coastline is born' one of the druids remarks. 'Hail the new island' another exclaims. 'She is beautiful, my lord' one of the other druids calls out to Rictor, who sits on the rocks at the lighthouse's new shore, covering his face with his hands. 'The selkies will guard her well' another druid assures him. At that moment, inside the lighthouse, Morgan steps through the portal from Otherworld. She raises an arm and magic swirls around her – then blasts through the lighthouse. '... what the hell was that?' Rictor asks, looking up at the lighthouse.
'Is this also a bad time?' a voice calls out. Rictor turns and sees Shatterstar walking towards him. Still only wearing his hot-pants, although it looks like he has cleaned himself up. 'Shatterstar. Gav. Hey'. 'It is nearly morning, but I wanted to try again' Shatterstar explains. Rictor remarks that he didn't feel Shatterstar teleport in, to which Shatterstar explains that he took the gate. He holds up a six-pack of beer, 'Za's vid, Julio. I've lost my manners. I should have just asked to have a drink sooner' Shatterstar admits. 'Yeah. It woulda been a start' Rictor replies, turning away from Shatterstar, before smiling and telling him to come on, so he can show him the beach he just made. They sit, leaning against each other on the shore, eaves lapping around their feet. 'You tell me where you've been. I tell you where I've been. And then we can figure out where we are now' Rictor suggests.