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The Game begins!
London, the Royal Victoria Hospital, Thameside.
Department of neuro-physiological rehabilitation. A month after TJ Wagner’s stroke.
My name is Talia Josephene Wagner. And this is my firxt attemot at tuping since my sztropme.
Angrily, TJ stops typing at the computer and shouts that this isn’t fair! The words are clear inside her head. Why does she keep getting things wrong when she tries to put them on paper (or make that on-screen)? Her therapist assures her that this is frustrating, but she has to accept that progress is going to take time. TJ muses that the stupid stroke took seconds to do its damage. No fair it takes forever to get better.
Later, she tries lifting weights, painfully reminded of how long a way she still has to go and how hard it’s proving to get there. Comfort comes in the visiting Cain Marko, who tells her she’s still breathing. That’s a pretty fair place to start. And from what he sees, every day she is putting more pieces together. So, is she free for lunch?
A little later, he pushes her wheelchair out, admitting he’s glad they let her out. It’s rehab, not prison, she reminds him, and adds cynically that food’s better in prison. Why did the doc look so squirrelly when he asked to take her for lunch, Cain wonders. After all, she knows them as she is Ali’s friend. That’s the point, TJ explains. Bad enough Ali keeps getting herself killed and popping back to life again, now look at her. Doc’s scared he’ll hijack Talia for some mission that will set back her recovery. Is that why he is heret? she asks playfully. Shocked, he denies it. So, how is she doing? She admits that this is a lot harder than she thought.
Cain carries her to a shady spot as she muses that there are folks in worse shape than her. So why is he there? He tells her to get ready for this one… He’s been thinking about Albion. They got no records on the guy and Lionheart is a comparative rookie, so he figures they’ll need help to get any serious jobs done. Cain, he knows a lot of people on the wrong side of tracks. Just the kind they’ll wanna talk to. But will they talk to him? TJ wonders. She looks upward at the sky, focusing on a hawk. Suddenly, she sees Cain’s head on the hawk’s body and cannot understand him anymore.
Cain shakes her, asking if she is all right. She is confused and he brings her back inside, apologizing that he should have known better. TJ asks him not to do anything dumb. Yes, ma’am, he replies. She’s serious, TJ stresses. One gimp on the team is about all Excalibur can afford.
Elsewhere in Britain in a spacious ,manor Albion and Lionheart greet Agent Scicluna of Black Air and Shadow-X, the evil X-Men from another dimension. Albion remarks he is impressed that they found them. Scicluna stresses that Black Air is one of the world’s premier Intelligence networks. With their aid, the possibilities are infinite. For example, her colleagues desire the release of their imprisoned mentor. Albion helps them, they’ll help him. The possibilities of a merger are quite intriguing.
Not to mention profitable? Albion remarks, as he shakes Cyclops’ Hand. Marvel Girl, in the meantime, studies Lionheart.
Scicluna remarks that, where Excalibur is concerned, they are more interested in revenge against Captain Britain and Peter Wisdom.
Suddenly, Marvel Girl mentally attacks Lionheart, intending to make her her pet. However, her powers are reflected back on her, as Lionheart remarks that they don’t permit slavery in this country.
Still holding Cyclops’ hand, Albion stresses that first impressions often define relationships. One should always take care not to get off on the wrong foot. He’s glad they managed to avoid that tragic pitfall. And hopes this will be the beginning of a long and fruitful alliance.
With Shadow-X gone, Lionheart admits that she’d rather see them all dead, starting with that redhead witch. Taking off her mask, Albion retorts that the redhead probably feels the same way about Kelsey. She accuses him of laughing at her. Albion corrects her, he is applauding her.
Taking her face into his hands, he stresses that Marvel Girl is a supremely deadly adversary, yet the device he gave Kelsey slapped her down. She won’t soon forget that. For now, she’s to leave them alone. Those youngsters will prove useful. They’re a known adversary of Excalibur. Their mentor is responsible for the loss of Braddock’s sister. Advance them into the battlefield and Excalibur won’t spare Albion and Lionheart a thought. By the time they discover their mistake and their real plan, Excalibur will have lost and this nation, this world, will belong to them. They share a passionate kiss.
At the old Arsenal Stadium in North London, Cain meets Rollo, an old pal. Rollo instantly stresses that he isn’t doing this for Cain but for Black Tom Cassidy, who gave him a call.
Sharing the beer Cain brought, the men begin to talk. Rollo moans that he would get his head handed to him if his lads knew about this meeting. Old times’ sake don’t cover this. Not so much Cain’s going straight, but on the chance that he might come after them. The lads took that personal. It’s not what mates do. Cain asks if he can help him.
Rollo muses that this Albion looks good and talks well… but there’s something about him. A kind of rage, that’s almost hatred. Maybe for everything. When he hears him his first instinct is to look over his shoulder and cover his back. The second is to run. But this is his home. So he doesn’t run. He’s got the word out, very Q-T… looking for those who lost their powers on M-Day. He’s offering them a rebirth, a chance to set things right.
What’s that mean? Cain wonders. Rollo shrugs. He doesn’t know. He’s not a skintight, is he? But Albion is building himself a cadre of very angry folks. He gives Cain a sheet of paper which is supposed to get him in. Whatever happens next, Cain is on his own. Cain thanks him and remarks he owes him. He and Black Tom both, Rollo remarks. His lucky day.
A new morning. At their warehouse-home-headquarters, Juggernaut and Dazzler are having a sparring session, which Wisdom observes from above. Alison has created solid light batons to hit her foe with. She follows this up with a kick to the face, but eventually he has her, his hand around her throat. Nice try, but no cigar. She doesn’t smoke, she tells him afterwards. Don’t matter either way, since right now she’s dead, he points out, Blinding him was smart, but he could still hear. She’s getting better but she still has a way to go.
Pete joins Brian and an unknown blonde at the breakfast table. Pouring himself coffee, Wisdom reveals that they watched classic Bond movies at the ministry last night. Nothing like a dose of 007 to show you the proper tradecraft of espionage, he enthuses. His coffee is forgotten, he keeps on pouring as he takes in the stranger and a gun lying next to her on the table. Warning Brian, he manifests some hotknives. Before he can use them, the smirking blonde holds the gun to his head. Nice try she tells him and he recognizes the voice. Is that really Sage?
Brushing aside her bangs to reveal her trademark eye-tattoos, she teasingly asks if he doesn’t like her as a blonde. He picks up his mug and, with a sheepish smile, asks her if she is daft. He’s awestruck! He thinks he’s in love.
Much later, as the whole team has gathered around the table, Wisdom remarks that he still isn’t convinced this is the right approach. He stresses that Sage will be out on her own, out of contact. A road she has walked before, she assures him with self-confidence. There’s no one else who can do this. And if something goes wrong? He points out. Because as he recalls, isn’t that what happened when she was with the Hellfire Club?
Should they do nothing then? she shoots back. Let Albion take the initiative? Wait for his attack and pay the price?
Brian states that really they haven’t got much choice. The job needs doing and Sage, like it or not, is best suited for the assignment. They have to trust her judgment and hope for the best. Like that always paid off for James Bond, Wisdom grumbles. In point of fact it always did, Sage corrects him with a smile.
That night in Southeast London, Brian and Sage, again a blonde and all “tarted up” part ways. He wishes she’d take a communication device or bug. She considered it, but it’s too risky. Should he caution her to be careful? Blowing him a kiss, she tells him when she gets back, absolutely.
Her Britannic Majesty’s Prison, Crossmore. The Maximum Security guards and tech are taken out by Shadow-X, the evil X-Men and Lionheart. What’s the drill?  Lionheart asks. They set their Master free, Cyclops explains. As Marvel Girl opens his cell, she adds that then they will take revenge on their enemies. Starting with Lionheart, Cyclops adds and suddenly they have her surrounded.
An optic beam blasts her from behind. While Lionheart is still groggy, Beast takes her in a chokehold and suggests she don’t struggle as she can’t escape. She will only hurt herself. Just stand still and relax. It will be over in barely a minute.
The Shadow King rises from the body of Xavier he was imprisoned in, telling Beast that he wants this delectable morsel to be terrified. Her stark terror will make the feast so much more appetizing. Xavier’s body has outlived its usefulness. The members of Shadow-X smile as their master means to take over Kelsey’s. But as he tries to enter her mind he finds he can’t. There’s a flash of light and Kelsey uses the confusion to get rid of Beast with a judo throw.
Putting aside a device she wore hidden, she explains that Albion knew the Shadow King was behind this. He is the king of legend and power and people remember and prepare. The collar device creates an energy field that seals him within Xavier’s body. When it dies, so will he. The Shadow King threatens her. Does she think she is the first to challenge him? As he crushed them, so shall he crush her. Those days are long gone, Lionheart retorts and stabs him. With a scream, he dies.
So, Kelsey announces and raises her weapon, who’s next? Suddenly, there is a crunching noise and Lionheart and Shadow X are joined by the members of Excalibur, who are out for blood.


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[Assistant]
The Best Laid Plans
The recent past:
Sage, in her guise as Diana Fox, doesn’t know where she is. All that matters is that her search is over. She’s found Albion. She’s convinced him – through days of interrogation and evaluation – of her loyalty, and commitment to his cause. And now that she’s been accepted into the ranks of his Shadow Captains her job is to find a way to bring him down.
London, the Royal Victoria Hospital:
This has become TJ Wagner’s new home. She’ll be here in the physical / psychological recovery unit for the next few weeks, learning to do again the things that less than a month ago she took for granted. For example reading.
She’s fine when she’s reading to herself, although she does feel exhausted after a few pages. The problems come when she tries to read aloud. Random words don’t make sense, breaking the flow of her speech as she struggles to find their meaning and even proper pronunciation. Worst, of all, these words aren’t difficult. They’re ordinary, simple terms that she knew a minute ago and will know again an hour later. Impatiently, she swears, telling herself she knows this word!
Her therapist comforts her that she’s actually doing better. But that’s enough for today. She hands her a biro for writing. Something else she used to take for granted, TJ sighs. She always felt more free writing than typing. She could play with a pen, write and sketch. She felt as free with words as with her body. Anything was possible. Her spelling is sketchy. Not anymore. Those days are over.
Another day, another session. She’s typing on a laptop, then stumbles through the beginning of Dickens’ “A Tale of Two Cities.” As she tries to sketch, she mutters that she hates this. She feels like she’s being dragged over spikes.
She juggles balls with her left arm. Her left side is as good as ever, but when she tries the right, it doesn‘t work. Thanks a lot guys, she chides her right hand’s fingers. You used to be able to do this. She tells them to get their act together, because she isn’t going to quit until she gets it right.
At her Britannic Majesty’s Ultimate Security Prison Crossmore, the rest of Nocturne’s teammates are confronting the evil X-Men Shadow-X, who have just turned on their erstwhile ally Lionheart. Captain Britain advises his team not to be gentle. They know what the other side can do. As Cap attacks Cyclops he wonders what’s going on. Why would Shadow-X attack their ally Lionheart?
Juggernaut punches Beast, asking him if he has anything smart to say now that he isn’t beating up a girl?
Dazzler fires laser beams at her personal nemesis Iceman. She reminds him that they killed her the first time they met. Will they get better if she returns the compliment?
While Wisdom hits Marvel Girl he asks his teammates what it is with skinsuits and snappy patter during fights?
Angel has caught Cyclops who orders him to get him closer to the Captain who is busy following Lionheart. Cyclops lets loose his optic blast, hitting both Captain Britain and Kelsey.
As Marvel Girl kicks Wisdom in the stomach, she replies that, what he calls snappy patter, they consider last words of those about to die. Luckily, Dazzler intervenes with a laser blast.
Beast evades Juggernaut’s blows, informing him that there’s more to winning than raw power. The key to victory is knowing what to do with one’s muscles. He uses a judo throw to toss Juggernaut against Dazzler. Iceman intends to finish them off. They’re more dangerous than before, Wisdom realizes as he fires hotknives at Iceman. They can’t afford a single mistake.
Cyclops intends to finish Dazzler and Juggernaut off but Captain Britain intervenes, jumping in front of the optic blast. However, he falls afterwards as do Angel and Cyclops who are caught by Marvel Girl.
Seeing the two teams busy with each other, Lionheart decides to slip away, while despising herself for abandoning the heroes. Noticing this, Marvel Girl sends Beast after her, ordering him that she wants her in pain, before falling down from the exhaustion. However, Juggernaut intercepts Beast and Kelsey gets away.
With teamwork, Juggernaut, Wisdom and Dazzler take care of Iceman. Captain Britain wakes up to see Shadow-X beaten and Lionheart gone. He wonders why Shadow-X were trying to kill her. Was she having second thoughts or is Albion eliminating his rivals?
Elsewhere, for Sage, as Diana Fox in her cover identity, the training by Albion was like nothing she’d ever imagined. It was almost as if the uniforms knew what to do, honing and reshaping her body in ways that would normally take months. It worked on her mind as well, emphasizing loyalty to Albion and his cause, though her power and training enabled Sage to keep her true self inviolate.
Now, it seems all the training will be put to the test. Led by Albion, a cadre of his trainees fly to a secret installation Sage has never heard of. They follow Albion into battle against government soldiers. But, great as he is, Albion is mortal and the troops are trained to take on the best. They don’t go easily. Sage intervenes and takes a blast meant for Albion.
Albion claps, commending her, admitting he may owe her his life. Walking closer to her, he adds that he is not altogether sure whether she was trying to rescue him or save the men. She is a very clever woman, he continues. He isn’t clever. Never has been. But he always wins. She’d do well to remember that. Throwing her a sword, he orders Diana to follow him. He intends to show her how he plans to make this world his.
At Crossmore Prison, Wisdom informs the others that he has heard from London. This attack was just a diversion. Albion has apparently built himself a little army and is now attacking one of Britain’s top security vaults. Do they know what he’s after? Captain Britain demands. Looking at his mobile, Wisdom sighs he wishes. That place is even above his security clearance. Seeing the fight on the mobile’s screen, he remarks that Albion’s found himself a spare Lionheart.
At the hospital, Nocturne is giving walking stairs a try again for the first time. She manages to the top but then falls. Finally able to see some humor in her situation, she is ready to try again.
At the vault, Albion ignores all the rich in front of him to find an ornate staff, which he refers to as the key to Victory. Doesn’t look like much, Sage observes, to which he replies that appearances can be deceiving.
Sage wonders whether he has caught on to her and decides to strike now. However, at that moment, a panicked Lionheart comes running in and Sage resigns herself to waiting. Lionheart informs Albion how Shadow-X betrayed them. They wanted Lionheart’s body as a host for their master, but she killed him. Not really listening, Albion asks her to tell him later, when this day is over and they have achieved victory. He opens the staff, stating the bare dozen of them stands against the entire technological might of this age.
Sage realizes she has to act now and draws her sword. Lionheart notices something wrong… but then attack helicopters arrive. As Albion takes a shining blade out and plants it on the ground, Lionheart warns him of Sage trying to betray him as he shouts that his will be done.
That moment, Sage also reaches for the energyblade and her Sage persona is burnt away. She falls unconscious and the energy effect spreads all over Britain. Everywhere, systems fail, lights go out, power fails as Albion has reduced the island to a simpler era. With the casting of a spell, he has taken all the technology away.


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[Assistant]
England is Mine!
London: In the middle of the night, the lights went out. The phones went dead. Automobile engines stopped, elevators, boilers, all manner of gadgets and power sources – everything. People were mostly confused at first, wondering what had happening. Then someone looked up and, suddenly, horrifyingly, everyone remembered the airline flights headed for a morning landing at Heathrow.
A police officer tries to summon help for the airplane crash in the Thames but, of course, his radio isn’t working. He decides to act himself and jumps into the river to save some children. Seeing people in a boat, he shouts at them to help. He promises a saved girl to find her parents but, in horror, the men see another plane falling.
Aboard the plane, the pilots are equally horrified that nothing is working, as are the passengers. Suddenly, there is a thump and the plane begins to straighten out slowly and slow down, thanks to some assistance by Captain Britain, who tries his best to help the pilots slow the descent and help the plane land on the street. Before the pilots get out, Cap is gone already to help elsewhere.
In rural England, Shadow-X surprisingly does the same thing, preventing planes from crashing. Iceman isn’t too happy about this, but Cyclops points out mockingly that it’s what heroes do. Marvel Girl explains that they play heroes now to gain a possible advantage with Excalibur later. As allies, they have a better opportunity to take their revenge against Albion and ultimately return home. Or when the fight’s done, take Excalibur by surprise and, once they’ve eliminated them, see about laying claim to this world.
They try their very best, but there are just too many aircrafts and too few heroes. They can’t save them all. Wisdom joins a dejected Dazzler at a crash site and orders her to go. There’s nothing more they can do there. Dazzler replies they can’t just leave those people. They’re not there to be noble, he replies, or score points. They’re here to win.
She tells him she doesn’t like the way they do it, but Wisdom replies he doesn’t care. Excalibur’s job is to take down the villain responsible and make sure he never does it again. Does he think they have a chance, Alison inquires. This is his home, these are his people, Pete replies grimly. He doesn’t intend to lose.
Somewhat further north, Sage, in her Diana Fox identity, awakes and shoots a warning to Albion. A moment later, she is confused. Where are the helicopters? What happened to all the planes? Lionheart threatens her with her sword, asking the more important question is why did Diana attack him? Angrily, Diana asks what she is talking about. She was trying to protect him. As she should, Albion agrees. His instinct is to trust her. Suddenly, he grabs her by the throat. As much as he trusts anyone…
Lionheart asks Albion what he has done there. Simple, he replies as he lets Diana go. He has taken Britain back to its beginnings the better to remake it in their image. He turns to the rest of his warriors, shouting that they have cast the island back to its beginnings that they may build a better future! And as this island leads, so shall the rest of the world follow. The others cheer.
He turns to Lionheart, telling her he has a critical mission for her. Their last intelligence places the Queen and her family in Scotland at Balmoral. She must either stand by his side or her reign and her family are at an end. Is that a problem?
What about him? she asks. He’s off to London to secure the capital and the government as well as any superheroes foolish enough to oppose him. He asks her to be quick as he flies away with the others. They have much to do and he wants her by his side.
Excalibur and Shadow-X, hidden below, watch Albion’s army flying towards London.  Marvel Girl remarks that Albion’s mind is blocked but the others aren’t yet so skilled. The main force is bound for London. A second, led by Lionheart, is going North to seize the Queen.
Addressing Captain Britain, she remarks that telepathy has its uses. They were slaves. Their master made them enemies. Now that he is no more they can start anew. Dazzler interrupts, shouting at Marvel Girl that they killed her. And Dazzler recovered, Marvel Girl replies dismissively. What’s the problem?
What’s this all about, Cap asks. Jean reminds him that Shadow-X could have escaped when Albion attacked and the planes started falling. Instead, they followed Excalibur’s lead and tried to save as many as they could. Cap admits that they are grateful. Still belligerent, Dazzler shouts so what? Marvel Girl explains that they have the same goal. Victory over Albion. Shadow-X also want to return home. By joining forces, they have a better chance of achieving both. Over Dazzler’s protests, Captain Britain shakes Marvel Girl’s hand. They have a deal. Dazzler storms off in a huff.
Cyclops and Angel watch from a distance. Are they enjoying the show? Wisdom asks. Cyclops admits that Dazzler was a good fight. He looks forward to facing her again and perhaps to a more permanent outcome. Go after one of them, he goes after all, Pete warns him. Things might not turn out the way he likes. That’s what makes it fun, Cyclops replies off-handedly.
Do the two of them have some plans, Wisdom inquires, going somewhere maybe? Is that any business of his? Scott retorts. Wisdom reminds him that they just forged an alliance, but Cyke and Angel seem to be working at cross-purposes. Cyclops remarks that the key to victory is Albion. Remove him from the board, the rest will fall. Does he have a plan? Pete asks. Albion had their master killed. He will kill him, Scott replies.
Easy as that, is it? Wisdom needles. All by himself? Want some company? he asks surprisingly. Why? Cyke asks. He’s not a superhero, Pete reminds him. He’s an agent of the crown. They play by different rules. Brian isn’t fond of killing. With Pete, it’s part of the job. Cyclops agrees. After they finish what Jeannie and the Captain have in mind, they’ll take a little field trip…
Juggernaut joins Dazzler, who is sitting brooding some distance away. Does she want the latest, he asks. Not really, she replies. Nevertheless, he informs her that Jean caught a psychic clip from some Captains heading for Balmoral. Brian figures Albion‘s making a play for the Royals. That’s where the team’s going next. Hooray for them, Dazzler replies cynically. He sits down beside her, adding that they are supposed to wait there until Brian’s team gets back. Problem is they seem to have lost Cyke, Angel and Wisdom. Like she cares, Alison exclaims. Cain tells her to give him a break. She knows this is the right play.
But she’s still angry. She coolly reminds him that those people killed her and now they’re supposed to treat them like buddies. Ain’t like he doesn’t have a past, Cain reminds her. Fact is, they need Shadow-X. Alison admits that she knows that in her head. But in her heart it hurts like hell. They killed her and she wants to kill them back. Chances are, she’ll get her chance, he tells her, but first they gotta save the world.
At the Royal Palace in Balmoral, Scotland, Lionheart is thrown out of the castle thanks to the united efforts of Excalibur and Shadow-X. The Queen’s bodyguards guard the Royal Family armed with swords, bows and arrows while the heroes fight Lionheart’s Captains.
Kelsey, still on the ground, taking a beating from all the heroes, grabs a golf ball and throws it at Marvel Girl’s head. With her concentration broken, the illusion of all those heroes disappears. It’s only Marvel Girl and Captain Britain. As she gets ready for a full-fledged attack on Jean, Cap holds her back, asking her if this is truly what she wants. Is this why she took the sword and became Lionheart? He thought her intent was to save her children. Not turn them into Albion’s slaves.
At the Houses of Parliament, Albion is gathered with the rest of his Captains. From above, he addresses the frightened citizens, telling them that their nation has changed as the world will change. He is the instrument of that change, the embodiment of their future. If they stand with him, he will lead them to glory – not simply there, but to every corner of the omniverse. But if they stand against him he promises them a future that will be short.
Among the onlookers is Nocturne, who recognizes Sage among Albion’s Captains. She is relived that her friend is OK, but still feels queasy and has the feeling something is wrong with her teammate.
As Albion begins his speech, Cyclops standing on a nearby roof fires an optic blast meant to kill at him. Sage interferes, blocking Cyclops’ shot with her blade. Immediately, the crowd panics.
Cyclops puts everything he has into this blast, determined to pulverize Sage, to hammer Albion. Albion is fascinated, ordering the rest of his Captains to stay back. This is Diana’s battle. Let her win it if she can.
While the people are panicking, TJ stares at the battle transfixed. The doctor asks her what she’s doing and she replies that she has to help her teammate. TJ falls, unable to breathe, and the Doctor reminds her that she is in no shape to get involved.
Wisdom doesn’t understand what Sage is doing, but this is too serious. He orders Cyclops to hold her for a few more seconds as he draws his gun, intent on shooting his teammate. Cyclops is sorry, but he is exhausted. He falls. Sage grabs him, as Angel manages to fly himself and Wisdom to safety. What about Scott? Wisdom demands. Angel is sorry, but other Captains are closing in. Cyclops is at Sage’s mercy.
A moment later, Marvel Girl shouts out Scott’s name, as Sage has decapitated him and holds aloft his head triumphantly.


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[Assistant]
Turn Back the Clock!
London. Sage, utterly subsumed in her Diana Fox identity, holds aloft the head of the man she just slew, the Cyclops of Shadow-X, X-Men from an alternate reality. A moment later, she breaks down in exhaustion, to be gently caught by the man whom she just saved, Albion.
Shortly thereafter, Albion holds up her arm and presents her to the crowd of London as his newest, proudest champion: Britannia. She risked her life to save his. She will do no less for them. As will they all. They stand before them not as conquerors, but as their champions!
The crowd is not convinced, however. “Could’a fooled me,” one man mutters. Children are scared or moan for food. Are any more planes gonna fall? asks a boy. An angry citizen asks where Captain Britain is. He’s supposed to be their defender. Why hasn’t he done something to save them? Maybe that lot killed him, a woman fears. Maybe he’s on their side, a man states darkly.
A young girl tells her father that she is hungry and scared. Can’t they please go home? Her father comforts her, but tells her there’s too much to do. Where did her mother go to? He sees the others panicking and decides to take charge, suggesting they set up stations along the Thames and up through St. James and Green Parks and start distributing food from all local stores. Perishables first, children have priority. Things like bottled water they’ll save.
What about resistance? a middle-aged woman asks. The man replies that their first responsibility is to the people. They do their best to make them safe, then perhaps they can worry about organized resistance. A young man asks if they can’t do anything. Should they just give up? The older man reminds him that planes fell from the sky. Their technology is gone. See that woman standing beside Albion? All by herself, using the power they’ve seen, imagine what she could do to them. And they can’t do a thing to stop her. That’s the reality of their world.
Britannia observes that the people don’t much like them. Is she really surprised? Albion asks. Doesn’t he consider them a threat? she wonders. What can they do? he asks. They have no power, no technology, no weapons worth the name. And they know it. At the moment they are targets, totally at their mercy. Nothing more.
He addresses Britannia, telling her that this is the dawn of a new age. The people will either adapt and ultimately accept… or they will die. Does she find that harsh? Lionheart would. When he speaks of strength, she replies with the need for compassion. She is not Lionheart Diana stresses. No, he observes. She is more like him, but she shouldn’t think less of Lionheart because of that. Or mistake that compassion, that empathy for weakness. Lionheart doesn’t like her, Britannia states. The feeling’s mutual. How fortunate for the both, that his is the only heart that matters, Albion replies.
He’s sent a team after Angel but, if Shadow-X have allied themselves with Excalibur, especially given the lack of word from Lionheart up north, chances are they’ll need help. He sends her there, while he will cement their position here in London.
He addresses the people again, stating that he is Albion. He bears the ancient name of this island and has devoted his life and that of his companions to its service. He is not there to rule. He is there to lead! Right now, they are pawns at the mercy of powers and events far beyond their control. This is what he can make them, masters of their destiny! He gestures, and his Captains come flying with supplies. He asks the people to join with him and he offers not simply the world, but the future! Some of the crowd are already entranced by his words, while others remain suspicious.
Dazzler watches from their hideout when suddenly Beast appears before her to surprise her. He laughs at her, telling her she may be totally gorgeous but totally easy to sneak up on. Dazzler lights up, startling him. Wasn’t that part of the program? she mocks.
The people nearby start noticing the light.  Dazzler pins him with light beams and threatens him with a lightsword. Iceman comes up on an iceslide but Juggernaut stops him. Then he tells Ali that he expects better from her. She’s scaring the civilians, not to mention giving away their position.
The fleeing Angel and Wisdom also see the light. Can he make it there? Wisdom asks. Before Angel can reply, Albion’s Shadow Captains are on their trail. One of them hits Angel who crashes. Wisdom orders him to flee; he has a better chance solo. Several Captains follow Angel while one stays behind to take care of Wisdom. Pete draws his gun and fires but it is empty. The Captain smirks triumphantly as he raises his sword. Pete seemingly panics until the captain is close enough, then he fires his hotknives straight into the other man’s chest.
Angel faces his three hunters. What made them think he’s running? He just wanted some decent room to maneuver. With that, he attacks one Captain, shouting that is for Scott. He’ll make them all pay for his death!
What make him think they’ll give him a chance or even fight fair? the other Captains ask as they gang up on him. He falls and Wisdom gets ready to defend him, threatening that the fight’s not over yet.
A glowing Dazzler seemingly exuding energy with a sword joins them, shouting that it has barely begun. Iceman, Beast and Juggernaut are there as well. Iceman gives each of the three their own iceslide, so each can find his own target.
Wisdom wonders where Dazzler has been hiding all this power. She laughs at him, explaining that this is merely light and illusion. Nothing new. She’s just playing better with what she has.
Juggernaut takes out one Captain, proclaiming that this island hasn’t been conquered in a thousand years. What makes them think Excalibur is gonna let them ruin that streak?
Iceman panics as he misses a Captain who flies into Beast and then cuts Iceman in half with his sword.
Surprisingly, it was only an icestatue, the real one is about to finish him off when he is taken out by another Captain who also almost takes out Juggernaut. Dazzler steps between them, fighting him with two light swords, proving better than the Captain in combat.
Wisdom suddenly pushes her down, just in time as Britannia is flying by who’d almost got here. She takes out Juggernaut. Beast addresses her and punches away her helmet. The members of Excalibur are shocked to see that it’s Sage they are fighting. Britannia punches Beast back, reaches for her sword and stabs him into the chest.
Sage, what have you done? a glowing Dazzler screams in disbelief. Her name is Britannia, the other woman retorts, momentarily distracted by Alison. Suit’cherself, Juggernaut informed her as he punches her. She is still coming down hard.
Two Captains attack him in turn while another flies Britannia way. He is still convinced they can take their foes. That is precisely what their enemies want, Britannia decides. They have done enough damage for today. They’ll go toe to toe another time. With that, the Captains flee.
Iceman shouts after them to come back. They can’t run out on this fight. They aren’t done with them yet. Beast stares at the blood oozing from his chest. He thinks she got him good. As his legs don’t hold him up anymore, Alison supports him. He tells her he figured she’d be like him and let him fall. Yeah, like she’d ever follow his lead, she retorts. Point for her, he admits, before adding this really hurt. But he’s gonna be all right. Beast hasn’t been hit yet by the kinda shot that could take him out. Right, Warren?
Angel refuses to lie to him. He’s done, he tells his friend. Beast refuses to admit this. Warren has to be wrong. He doesn’t want to die. His life has just begun. This isn’t fair!.No, it’s not, Alison replies. Life begins. It ends. That’s reality for them all. Not him, he shouts. Not him! He won’t give up. He won’t be beaten. All he has to do is stay focused. He’ll show them all he can do this. On breath at a time. Beat after beat of his heart. That’s all it takes. He won’t let it stop. He can do this. He can win. He won’t give up. He just wishes… it wasn’t so cold. It’s supposed to be summer. One breath, one heartbeat he reminds himself. One more breath. One….
Alison gently closes his eyes. As Juggernaut tries to comfort her with a hand on her shoulder, she states that she’s done with counting up bodies. She’s done with people like Albion committing wholesale slaughter in the name of making this a better world. This is their home, their world, their future. And she’s damned if she’ll give up any of it to the likes of him.


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[Assistant]
Too Many Ways to Die!
One of Albion’s Captains flies up into an apartment building on a very private mission, namely to relieve himself. Strangely enough, he seems afraid of the dark in the men’s room, and in this case with good reason, as suddenly a woman emerges from the darkness and slugs him.
The next moment, Nocturne leaves the woman’s body and possesses the Captain. Inside the Captain’s psyche, he calls her a monster. That’s right, she threatens, and his only hope to survive is to yield. No! he cries as he slugs her. Someone took away his powers before and ruined his life. He won’t let it happen again! TJ doesn’t give up and returns the blow. She understands his terror and wishes there were another way for them both.
He falls to the ground. Nocturne has won. Taking control of the body and wondering if she will ever get used to this, she gently picks up the body of her doctor friend. Then she tests her new body’s assets, super-strength, flight and a sword. She orders herself to focus and carries the doc outside to safety. She wonders to herself if that word has any meaning in these times. When she was with the Exiles, they were never allowed to stick around long enough to see the real consequences of what they were dealing with.
Outside there’s a crowd that draws back in fear and she realizes that when you have powers it’s easy to forget what the world’s like for people who don’t. She asks the people for a hand. This lady is a doctor. She could use some help. Noting their scared looks, she flies away, deciding the first move has to be taking out Albion.
She spies him in the sky and wonders if she can get to him before he can react. She tries to find out but is stopped by Britannia who, calling her “Petrie,” impatiently asks where she’s been. Reminding herself not to call the other woman “Sage,” Nocturne replies that nature called. Britannia orders her to join the others. Looks like they won’t have to go look for the opposition. The poor fools are coming to them.
An icefront is moving toward London. One of the Captains nervously announces that his home’s out there. What’ll happen to the people? Calling him Derek, Britannia replies that if he wants to save them, he will have to fight to win!
Nocturne is awestruck by the raw power Iceman is displaying. She sure hopes he knows what he’s doing. All she can do is wait for an opening to make her move. And pray nobody slams her by mistake.
Helpless citizens watch as the icewave moves on, at the front standing Iceman, Pete Wisdom next to him.
Albion muses aloud that Captain Britain’s strategy is to be commended. It looks as creative as his own. Such a shame he will have to lose.
Marvel Girl orders Angel to let Iceman and the others take the lead. Their target is Albion. Angel points out that they are supposed to be allies; they gave their word. If they kill the leader of their enemies, the war is over, they win. That validates any sacrifice, Jean replies.
In the sewer, Dazzler and Juggernaut are making their way. Alison nervously asks if Cain knows the way. He explains that this is what makes London so great for the plan. The sewers go everywhere the streets do. And there’s no avalanche down there.
In the air are Captain Britain and their recent ally, Lionheart, who has defected from Albion’s cause. Kelsey admits she feels strange waiting. She’s still surprised that he trusts her. Pure instinct, he replies. The choice between sword and amulet isn’t between good and evil. It’s about means, not ends, and those ends are ultimately good. What about Albion? she asks. That he’s working on, he admits.
Albion orders Britannia to stay with him. Let this be the chance for the other Captains to prove their worth. Nocturne decides to stay back. She cannot just leave the people. The devil with her cover. Britannia asks what that Captain – referring to Nocturne – is doing. Playing the noble fool, comes Albion’s reply and the order to let him be. He’s chosen to face that avalanche. If he does some good, all the better for them.
No one watching can quite believe their eyes. It’s as if London has become a city in miniature, face-to-face with an ordinary avalanche. And it all happens so fast. Only a few relative minutes separate the first sight of this titanic wave, far out on the horizon, from its arrival. But then amidst the chaos and the horror, something miraculous happens. TJ fights with all her courage and strength to evacuate as many people as possible to the relative sanctuary of the parks. People who will never forget her courage.
In the air, Marvel Girl realizes that Albion’s Captains are shielded from telepathy, same as he. No matter. If she can’t fry their brains, she’ll simply telekinetically smash their bodies with rubble. She sees one Captain lose his protective shield and instantly goes for the kill.
She notices Angel moving away from her and mentally contacts him. She notes that he actually seems scared of her. He admits he’s never seen her like this before. It takes a little getting used to. He is scared of her. He has limits. There are things he won’t do. Then he is a fool, she decides. Limits are for losers and she has none. Warren argues when one Captain stabs him in the side with his blade.
While Nocturne keeps on trying to save people from the ice onslaught, Albion sees a flash of lights and gets Britannia to close her eyes moments before the other Captains are blinded, thanks to Dazzler who has come up from the sewers. She and Wisdom begin to pick off the dazed Captains with Juggernaut. Her job done, Dazzler sinks down exhausted. That’s it for her until she recharges. With the help of Iceman, Juggernaut takes out two captains. Pete thinks to himself that he ought to have his head examined. He’s not a costume, but the more he hangs with this crowd the more he follows their lead.
Marvel Girl attacks one Captain, considering him revenge for Cyclops. However, the Captain shakes off her attack and slices Wisdom, who sinks down at his feet. He gets ready for the killing stroke, but before that happens Angel kicks him square in the chest, intent on saving Wisdom’s life despite his own injuries. However, his wound makes him react too slowly, allowing the Captain to kill him.
Jean screams in disbelief and pain. Not him too! As she slays the Captain up and personal, Marvel Girl is attacked by Albion himself. He grabs her by the throat intent on finishing her off. That moment, Captain Britain slams into him, proceeding to hit him. His would-be-reign of conquest is over! he shouts. He in turn is attacked by Britannia, who assures him that this land is theirs.
Cap holds back her fist. Addressing her as Sage, he lets go and shows her his unmasked face. He begs her to listen. She isn’t who she thinks she is. Diana Fox is a lie. She is not Britannia. She is Sage. She hesitates but then Albion hits Cap from behind, telling him he should be paying attention to business.
That will be a pleasure, Cap snarls back.  Oh my God, he mutters the next moment, as he sees Albion unmasked for the first time. Both men are taken aback because they are as alike as twins.


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[Assistant]
Two Captains, One Destiny…
The members of Excalibur watch in surprise as they see the true face of Albion, a man who looks like Captain Britain’s twin. While Cap is equally surprised, Albion mockingly asks whether he never imagined that in all the infinite variations of crosstime he wouldn’t one day come across a better version of himself. With that, he slugs Cap, only to be attacked moments later by one of his own Shadow Captains (who is actually possessed by Nocturne).
Albion wonders if his man has lost his mind, before working out what’s wrong with Petrie. He grabs the man by the throat and smashes him to the ground. An exhausted Nocturne is forced to phase out. Albion recalls that the young woman suffered a stroke a month ago. Yet here she is fighting him. Think of it as a new kind of therapy, she replies defiantly. Albion commends her courage, wishing she were fighting for him. But one has to fight battles with the troops and weapons one possesses, not those one desires. Almost dismissively, he raises Petrie up and orders him to deal with Nocturne, before flying off.
Furious, Petrie demands to know what Nocturne did to him. Why can’t he remember? That’s the thing about possession, she quips. She checks in, he checks out. Not amused, he promises this won’t be so funny when he’s done with her.
He’ll do nothing except die! Shadow X’s Marvel Girl promises Petrie as she telepathically attacks him. However, Albion’s Captains have psi-shields, allowing Petrie to stab Jean into the chest with his sword. Despite her injury, Marvel Girl telekinetically slugs him. Physically spent, she sinks down and impatiently orders Nocturne to help her up. They’re not done yet!
Overhead, Britannia is shoved aside by Lionheart, who then rushes to try and help Iceman against the other Shadow Captains. What is she doing? Britannia demands. Has she switched sides? Is this the way she repays the faith of the man who loves her?
Not paying attention, Britannia is slammed again, this time by Juggernaut. He tosses aside her sword. If she wants to beat him, she’d better try it with the tools God gave her. Her pleasure, she replies and starts to hit him. Not to shabby, but she has to do better if she wants to walk away from this fight, Juggernaut announces.
Dazzler joins him, demanding he let the rest of them take a shot. Britannia is unimpressed, nevertheless Dazzler manages to first kick, then hit her, all the way taunting that maybe Britannia isn’t as good as she thinks.
Britannia is suddenly taken aback, for in her mind she sees two versions of herself as Sage. In the meantime, Wisdom attacks as well. While she is fighting Excalibur physically, her true Sage-self demands she get out of her body and her mind – she wants them back!
Wisdom has taken her in a deadly grip, threatening to kill her. That moment the exchange is complete. Turning all cool and reasonable, Sage explains that Diana Fox is gone and she is herself once more. Easy to say, petal, Wisdom replies challengingly. The logical move is to throw her in chains, she admits. But she thinks they’d do better letting her help them win the battle. And don’t call me petal.
Meanwhile elsewhere, the Shadow Captains’ number are starting to take their toll on the by now emaciated Iceman, but still he gives a tad better than he gets, freezing one Captain and shattering him to pieces. That moment, Lionheart joins them. The other Captains turn to her, demanding vengeance. She entreats them to let Ricky be the last death. This cause is wrong. She cares for Albion, but she can’t betray her people. She won’t betray her country. She won’t betray her children! She asks the two of them to lay down their weapons and choose a better way. Instead, they call her a traitor and attack her.
Meanwhile, the injured Marvel Girl with Nocturne riding shotgun has come to a certain location in the north of England Jean snagged from the Captain’s memories. This is the target they hit before attacking London.
Nocturne shudders as she leaves Jean. The woman’s memories are awful. How strange, she loves them, Jean replies, before ordering TJ to suck it up. They have this world to save.
They see two Captains guarding the crystal-like device responsible for the technology blackout. How can she make jokes, Nocturne wonders. It’s surprisingly easy when you’re dying, Jean replies. She assumes those two are the most formidable of Albion’s force. TJ remarks they probably don’t stand a change against those two. She thrives on such challenges, Jean replies. Doesn’t TJ? Besides, she truly enjoys the notion of this nation owing its freedom to her. With that, they attack.
Over central London, Captain Britain and Albion still do battle. Brian tries to reason with his foe, asking why they need to fight. Just because their path was laid by Merlyn and Roma doesn’t mean they are committed to it. They have minds and souls of their own. They can forge their own destiny. Why should they follow his lead, Albion spits back as he holds back Brian’s hand and takes him in a deathgrip. It’s a harsh omniverse. Could he follow Albion’s if it came to that? Perhaps the sword is needed more today than the amulet.  Head-butting Albion, Cap replies that perhaps the essence of true leadership is to learn from what’s gone before in order to make a better future.
They see Sage with a sword, flying towards them. Still believing her to be his Britannia, Albion is now sure that victory is assured. Instead, Sage slugs him, telling him Britannia is no more. He hits her back and she falls towards Cap. Albion replies that whoever she is, Britannia was a warrior and Diana Fox a woman well worth knowing. The life she lived, the future she embraced far more appealing than she dare allow. Else she would not have embraced it so completely.
While Sage falls to the ground, Albion is suddenly blinded by intense light. Dazzler and Juggernaut have accompanied her. Sage strikes him again, followed by a blow of Juggernaut and finally he is finished off by Captain Britain.
On the ground, Cap orders him to yield. “Never,” comes Albion’s reply. Lionheart lands, carrying the body of Iceman. She tried to save him but it’s like he didn’t want to live without his friends. She turns to Albion telling him, this world isn’t his to win, especially not with a sword. The sword is what defines them, he snaps back.
Jean joins them. Jean’s wound now bleeds openly as she tells Albion that it’s not the only thing. Humanity has the potential, maybe even the responsibility to find a better way. Strange words from her. Not her words, she replies. She’d be happy just to see him dead. She shows the crystal device. Game over, he’s lost. She can accomplish nothing without the proper code, Albion says. She reminds him she’s a telepath. His helmet shielded his brain. Without it, staggered as he was from Braddock’s attack, she found what she needed.
Nocturne departs from her. She dies, Jean tells him, but he loses. She sinks into Nocturne’s arms as she activates the device. Over Albion’s scream of denial, the old order is restored.
Time passes, life goes on and things gradually turn normal. With his last breath, Bobby Drake had banished the vast majority of the snow he’d created. The amount that was left provided civic minded superheroes to do their share of cleaning up as well opportunity for the citizens of London to play. Memorials are held for the innocents who died as well as the heroes who gave their lives to set the island free.
Wisdom tells Lionheart that in acknowledgement of the help she gave Excalibur against Albion the government is giving her a second chance. Essentially, she is now working with them. Brian adds that she should consider setting things right with her family. Her kids should know their mother’s alive. “Question is how?” she asks. She could simply open that door, Brian tells her. But first she might take off the mask, Pete suggests.
Lionheart steps into the room where her mother and her two kids are waiting. The kids marvel at the sight of the heroine and slowly Kelsey takes off her mask as Wisdom explains to the kids that when their Mum died things weren’t as they seemed. She’d gotten caught up in a sticky situation that was no more fair to them than it was to her. But the Crown needed her. The past months, she’d been on a secret mission. They felt it was safer for her family to keep the truth hidden. But now the mission’s over. Kelsey is reunited with her family. The two men leave, satisfied at a happy ending.
If only they were as fortunate with Sage, Brian muses. Not bloody likely, Wisdom replies. Washington wants to throw the book at her. So do they. They’re trolling every connection from her past. Nobody even wants to trust her any longer. Hell, he’s still not convinced they can trust her.
They see Cain Marko all packed up. Where’s he going? Pete asks. Is he booting the big party? He just got a panicked call about an old debt, Cain replies. He gave his word. He’s gotta go. Brian offers their help, but Cain refuses gracefully. This he has to do solo. Does he want to walk then? Pete scoffs. He offers to arrange transport. Till it gets here, Cain should enjoy the party. He helped save the realm, so the least he can do is take a flipping bow.
They join the party that is already in full swing. What about the rest then? Pete wonders. The rest can wait until morning, Brian decides. They’ve done a good thing. They’ve saved the realm, so tonight they celebrate. And tomorrow they start making themselves better.


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[Assistant]
Dawn of a New Day
Prologue
Storm Ranch, Colorado/Montana border
50+ years ago
A space shuttle is set to launch from the site of Storm Ranch. Susan Storm had spent the entirety of the family fortune to put the launch together. Her friends and neighbors cheer her and her fellow crewmembers, Ben, Johnny and Reed, as they gear up for their first, fateful mission.
Soon the shuttle takes off and emerges from Earth’s atmosphere into the blackness of space. The rocket separates and the booster ignites. All systems are green as the foursome head for orbit. Moments later it all hits the fan. Ben’s computer console comes to life as it alerts the crew of incoming high radiation spikes.
Ben punches up the system controls relaying the bad news to Reed. Reed tells Ben to abort the ascent and get them back into the atmosphere. The shuttle alters course, but is still bombarded with cosmic radiation. The shields don’t hold and the radiation seeps through. The crewmembers begin to change immediately, panic settling in. As if things couldn’t get any worse a meteor shower enters the atmosphere, one in particular busting through the center of the ship.
The shuttle’s short trip ends with it plummeting toward Earth, crashing into the ocean. Sue manages to erect a shield around her head underwater. She cries out to her companions, but their lifeless bodies are response enough. Then out of nowhere a man swims toward her, telling her to save her breath. He wraps his right arm around her waist and takes off, all manner of sea creatures swimming with them.
While above, the meteors break through the Earth’s atmosphere and rocket toward the surface. It’s immediate ecological disaster time as entire sections of the Earth are destroyed through giant tidal waves and other catastrophes.
Crystal Palace
The present
Cat is busy acquainting herself with the Crystal Palace’s computer system. She revels going through all the various dimensions of the Omniverse, each new world making her more determined to learn more. She seems oblivious to everything around her, but when Morph throws her a football she catches it one-handed.
Morph smiles and compliments Cat’s style. He asks if she wants to get in a quick game of one-on-one outside. She tosses the football back at him, reminding him there is no “outside.” Morph tells her it’s a minor technicality.
Cat gets back to the computer and adds that she’s working. Morph tells her that’s a lame excuse… that she’s always working. He tells her it’ll be fun. Cat says she’s having fun right now. Morph looks slyly at her and postulates out loud whether she may be scared.
Cat jumps up from her chair and grabs Morph’s arm telling “Bubble-Body” he asked for it. Sabretooth watches as the two young Exiles head out. He tells them to have fun and not do each other any permanent damage.
Sabretooth’s mind wanders and he starts thinking about what it takes to make a hero. He knows people underestimate him as a large, muscle-bound goon, but he grew up in a world where he had to learn everything he could and put it to use and that gives him an edge.
Sabretooth punches up images of all his teammates and tracks their locations on the computer. Psylocke still doesn’t register on the system, though. Sabretooth is intent on finding a way to fix that. He next looks at Cat’s visage and wonders what secrets she’s hiding, wondering if it’s about her past or her character. Somehow she’s taken to the Crystal Palace as if she was born there, and although she says she doesn’t want friends she seems to be taken to Morph. Sabes hopes that’s a good thing.
While over on the generated football field, Morph clad in an old-style football uniform tosses the pigskin to Cat who’s wondering whether they should have more players. After Cat makes the catch Morph charges after her. Morph suddenly triples in size, grits his teeth and tries wrapping up his opponent. Cat, however, uses her powers too and runs right through him. She scores a touchdown much to Morph’s chagrin.
Sage stops by and asks if they have room for another player. Morph quietly asks Cat where Sage came from. Cat tells him she’s a creepy woman with creepy moves and then tells Sage she can’t play, that they’re playing one-on-one. Morph looks at her puzzled and asks what she’s talking about. Morph walks towards Sage and holds out his hand. Sage looks back at him, but also sees all manner of creatures standing around him.
The game continues with Morph throwing the ball to Sage. She makes the catch questioning why she even decided to play. Looking back down the field the landscape changes. Diana Fox now stands in front of her, along with a contingent of foul-looking creatures. Distracted, Sage is nailed by Kitty and drops the ball.
Cat glowers over the fallen Sage. She suggests that Sage might not have been up for it after all. Sage says she’s fine. Diana Fox tells Sage to try again; it’ll give her a chance to hit her harder. Sage tells Fox she can try. Cat, thinking she’s talking to her, tells Sage she’s going to do more than that.
Cat now has the ball so Sage chases after her and dives. Cat hurdles her effortlessly. Sage knows she’s not in the best shape and hopes these phantoms she sees can be banished if she concentrates hard enough. Morph helps her up from the ground and sure enough the images start to fade. As Cat makes her way down the field again Sage has a better field of vision. She dives once more and this time connects with Cat. They both hit the ground hard.
After everyone gets back up Morph kicks off to Sage. Sage catches the football and races down the field. Cat is ready to do some damage and Diana Fox cheers her on. Morph tries getting to her first so Cat won’t get too physical, but Sage dodges his tackle. Cat and Diana head straight toward her. Sage decides to dive low to avoid both of them. She avoids taking the hit and scores a touchdown. Sage cheers, but Diana brings her back to reality when she reminds her that when her concentration slips she’ll be there waiting.
Cut to the computer control room where Sabretooth eyes up Mystiq’s holographic projection. He wonders when he’s going to regret saving Mystiq’s life and asking him to join the Exiles. He thinks they’re too alike, especially their taste in women.
Outside, Psylocke is flying through the sky performing acrobatic somersaults. The fresh, crisp air reminds her of growing up near the coastal highlands. She feels alive and vibrant, energized by the scope of endless possibilities of the place. It isn’t until she spots Mystiq on the ground below that her passion-filled flight comes to an end.
Upon seeing Mystiq, she thinks of the Mystique of her timeline, the shapeshifting killer. Her thoughts flow immediately to Sabretooth, who once again is nothing like the cold-blooded animal from her reality that very nearly killed her. Thinking of her near-death experience brings a floodgate of emotions, the most primal of which is fear. She reflects on Slaymaster, the very man who removed both of her eyes. Although she recovered and gained back her sight he’s always haunted her.
Psylocke lands nearby and asks Mystiq what he’s up to. Mystiq offers up some lunch he’s made and interests her in a game of chess. After eating they get down to the game. They make some small talk about his cooking skills and Psylocke’s aggressive style of play. Betsy admits her brother Brian always beats her because he thinks through his game.
Rafael asks Psylocke if she dances. Psylocke wonders if he’s flirting with her and then tells him if the situation’s right. Mystiq says he looks forward to it. Psylocke says so does she and then moves to Check.
Back inside, Sabretooth watches these events unfold much to his disdain. He wonders if he’s going to have to learn to dance now. Then he picks up a new scent in the room and slips into the shadows.
Rogue enters and checks out all the holographic displays. She’s amazed at all the visual clutter, noting it’s not Cat’s style. She stares at all the different systems and wonders how she keeps track of them all. She then eyes all the images of the team and wonders if Cat’s been spying on them. Then she remembers she saw Cat playing football. She wonders who it is that’s spying on them.
Rogue starts messing with the controls hoping to get lucky as Sabretooth sneaks up behind her. Rogue turns, sensing his presence, but an unexpected flash of bright light blinds her. She suddenly finds herself no longer in the observatory, instead outside underneath the night sky. She yells at whoever did it that it won’t stop her from searching for answers. Then Sabretooth’s voice can be heard through some kind of speaker system. He orders all the Exiles to the conference room for their latest mission.
Soon, with the Exiles gathered, Sabretooth gets down to business. First up, Creed passes out new uniforms for the new team. Then he moves on to the actual problem, a world that was almost destroyed in the mid-20th century by a meteor strike, but according to the computer system something even worse is on the horizon.
Sabretooth tells Sage, Morph and Cat they won’t be going along for this mission. Cat doesn’t seem to care, but Morph takes umbrage. He tells Sabretooth he and Sage should go. Sabretooth tells him his decision stands. Morph demands to know why. Creed confides that he doesn’t fully trust Sage and he wants Morph to keep an eye on her and Cat while they’re gone. Sabretooth asks if he has a problem with that. Morph grimaces and says his problem is with him. Victor folds his arms and says he can live with that.
Mystiq inspects his new costume and admits he’s not a big fan. Sabretooth tells him too bad. Cat, on the other hand, seems to dig hers.
Soon after, Psylocke takes off down one of the many crystal hallways, her new uniform tucked under her arm. She thinks aloud about the team chemistry and how they’re off to a rocky start. All of a sudden an arm reaches out from a crevice in the wall and grabs Betsy, slapping some sort of bracelet around her upper arm.
Psylocke goes to punch her assailant, demanding to know what’s going on. Her attacker catches her fist and tells her he didn’t mean any harm. Out steps Sabretooth and Psylocke wants answers. Sabretooth explains the armband serves as a type of Tallus allowing the computer systems to keep track of her. Noting her messing with it Sabretooth warns her she’ll lose her arm if she tries to take it off. Creed calls up the computer and asks for a status report. Heather’s icon appears and reports solid lifesigns for both he and Psylocke. Psylocke tells him he could have asked. Sabretooth smiles and asks where the fun would be in that.
A bit later, the Exiles gather for transportation to the new reality. Morph puts on his best Scotty impersonation and tells them the transporter is ready. Sabretooth tells him to get on with it. Cat activates the system and off they go, but not before Morph makes a joke about being scared at Sabretooth’s tough demeanor.
Upon arriving on the new world Sabretooth promises Morph is dead. Psylocke tells him to calm down. Sabretooth starts to argue with her causing Rogue to remind them they’re on a mission. Sabretooth explains the system isn’t really sure what’s going on, but they’re at ground zero. He decides they should head into the nearby town and see what’s happening.
Rogue asks if Sabretooth has any more information. Before Sabes can answer, the area is rocked by a powerful explosion. The Exiles are knocked back, Rogue taking the larger brunt of the force. The ground gives way and she tumbles down the collapsed cliff side. Sabretooth calls out after her, fearing for her life.


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Provide a full summary of the comic book.

[Assistant]
Flight of the Avenging Son!
Earth #6706
Rogue’s unconscious body lies uncomfortably close to the raging waves crashing against the cliffside rock. Her teammates are unable to come to her rescue as they’re too busy fighting a newly arrived gang of super-powered bad guys. Sabretooth orders his people not to mess around so they can be done with it and get to Rogue. It’s easier said than done as the Exiles are initially forced on the defensive.
Blackdog introduces himself and his team, Panther’s Bloodforce, to Mystiq and pins him against the ground. He claims they’ve never been beaten.
Nearby, Psylocke tangles with Rough Justice, who can generate force beams from the palms of his hands. He fires away at Psylocke who uses her agility to barely avoid getting hit. The rock she was standing on a moment earlier is blown to bits.
Sabretooth notices his teammates getting hammered, but can’t let up in his fight against the red-headed woman. He delivers a devastating punch that draws blood. The woman only smiles, revealing four fanged teeth, two at the top and two at the bottom. She grabs Sabretooth by the neck and hoists him into the air. She introduces herself as Bloodwitch and claims to sense the richly heroic soul within him. She sinks her teeth deep into his neck and hopes his blood tastes just as sweet.
Psylocke sees this and cries out Creed’s name. She deals Rough Justice a powerful overhand right and then puts him into a throwing hold, tossing the young man at Bloodwitch. Sabretooth is knocked free and both he and Bloodwitch fall to the ground.
Psylocke rushes over to check on Sabes. He gets up, pupils red, and tells Psylocke he’s fine. Psylocke is shocked, but has no time to ponder the reality of it all as Creed immediately punches her in the gut. She doubles over and receives another punch across the face. Psylocke responds with a high kick, which Sabretooth catches with his hand. He tosses her down to the ground.
Bloodwitch crouches over Psylocke, eager to get her fangs on another tasty meal. Psylocke activates her TK to keep the witch at bay. It works for the moment, but she worries for how long.
Suddenly a giant lightning bolt arcs across the sky. The rain starts pouring down and Panther’s Bloodforce suddenly find themselves alone. Rough Justice wonders what’s happening and Bloodwitch blames it on the weather witch. They then converse over whether or not they should leave. Bloodwitch figures the one who fell into the water is probably dead and the big guy is now under her control so they can split.
The vampire couldn’t be more wrong as Rogue suddenly finds herself mouth to mouth with a young man. She breaks the liplock, her thoughts racing as to what happened and to the identity of her rescuer. She mentally thanks him, but thinks he better not make a habit of it.
They make their way to shore where Rogue explains the last thing she remembers. The young man supposes it was a concussion blast from Rough Justice. He tells her Panther’s Bloodforce is a rough bunch and there’re worse ones out there than those three.
Rogue stumbles and her new friend catches her. She pushes him away and says she’s fine. He sarcastically agrees. Once onshore Rogue follows her rescuer through a safe passage to the inland. When they reach higher elevation Rogue spots the town they saw when the Exiles initially arrived, but now completely destroyed.
They make their way to the town and Rogue is surprised to find no survivors, yet no dead bodies anywhere. The man tells her the folks in Genosha know when a storm’s coming and have learned from experience how to handle it. Rogue asks if that means they ran. He tells her it’s the smart move; they can rebuild their homes, but not their lives.
The man then holds out his hand and introduces himself as Remy and tells her most people call him Gambit. Rogue doesn’t take his hand, but does tell him her name. He asks if that’s her only name. Rogue asks if he’s got a problem with that. Gambit tells her no.
Rogue wants to know if he has any information on her friends, if they were involved in the battle and if they were captured or escaped. Gambit isn’t sure, but he doesn’t think they were taken by Bloodforce since there was a powerful storm at the end. He assumes they were taken by Ororo herself.
Gambit notes the look of incomprehension on her face and asks if she knows who he’s talking about. Rogue says she doesn’t have a clue. Gambit asks how she couldn’t know basic things about the world. Rogue tells him to consider her a new arrival, learning as she goes. She asks him to tell her more about it. She mentions the meteor strike. Gambit calls it a tsunami.
the past
Gambit explains the meteor strike initially struck the western hemisphere and the east coast was pretty much wiped out, the continent being split down the middle, flooded from the Caribbean to Hudson Bay. He adds that Central America was shattered into a chain of islands and that Brazil, Cuba, England and Japan were no more. Best estimates claimed almost 2/3rds of the human population died that day.
the present
They found ways to survive and prosper from the disaster, Gambit adds, though they’re back to fighting and killing each other again… just plain stupid.
Gambit apologizes for rambling and explains if her friends were taken by Ororo she’ll have them in her home in Alexandria. He warns her they’ll have to cross through Panther country to get there.
Rogue asks if there’s anything she can do to help him. She owes him her life and doesn’t like having open debts. Gambit tells her it’s not necessary, but Rogue insists. Gambit relents and says his parents are in danger. Rogue offers assistance. Gambit sarcastically asks if she can fly, not really expecting it. Rogue smiles and lifts herself off the ground.
Alexandria
Psylocke awakens and finds herself lying on an opulent bed, dressed in fanciful garb. She supposes she’s no prisoner and gets out of bed and starts exploring. She walks in on Creed, propped up on pillows in a meditative pose. She stares at him wondering if he’s still under the control of the vampire witch. Sabes catches her scent and invites her in, promising not to bite.
Sabretooth explains he was thinking about Bloodwitch and admits she was a more formidable foe than he thought. He says she took him by surprise and promises that won’t happen again. That’s when a familiar looking man wearing an eye patch walks in. He tells Sabretooth that once the witch tags someone she becomes a hard lady to shake. Sabretooth says he’s different. The man says that’s what he thought too.
Psylocke exclaims, “Logan?!” Logan says only a few people know him by that name, most calling him Wolverine, and he wonders why he doesn’t remember her. Psylocke tells him it’s a long story. Logan still wants to hear it.
Sabretooth butts in and explains they’re from other dimensions and are in charge of protecting the structural integrity of Cross-Time. Psylocke is puzzled why Wolverine doesn’t look very surprised. Logan explains he’s been around, but does want to know why they’re there.
Sabretooth moves to stand in front of Wolverine, his body language intimating he’s the alpha male in the room. He tells Logan his world needs help. Logan says they’re 30 years too late. Sabretooth replies if that were the case they wouldn’t be there. He tells Logan he can’t bluff him and to stop wasting his time. Logan senses a challenge coming from the burly Exiles leader. Psylocke, tired the testosterone in the room, tells the two men to stop already.
Logan instructs the two Exiles to follow him. Sabretooth asks where they’re going, but Logan is tight-lipped. Psylocke asks if he knows about their friends. Wolverine says they may know about the girl, but have no idea about the guy.
They reach their destination and find Ororo sitting upon a throne having a conversation with Kang and some of his Atlantean friends. Kang is in the middle of thanking Queen Ororo for her concerns about the political situation in Atlantis, but tells her it’s unnecessary. He claims that whatever the fate of Namor the realm will endure.
Ororo points out that he keeps referring to Namor in the past tense. Kang says he’s merely facing reality. Ororo asks if he’s hinting for her to mind her own business. Kang sidesteps the question, but insinuates that was his meaning. Ororo thanks him for coming and says she’ll have her decision to him soon. Kang has one final piece of advice for the queen before leaving. He suggests that for someone who lives near the ocean she would do well to remember who her true friends are.
Wolverine jokes they came at the wrong time. Ororo complains about Kang and then gives Wolverine a passionate kiss. Wolverine introduces their two guests, Sabretooth and Psylocke. Ororo informs them that times are currently tense and if Namor has truly been overthrown it will be a great tragedy for the world.
Psylocke asks about her friends. Ororo says she knows nothing about the gentleman, but she has an awareness of movement across the southern Sahara, a flight signature she’s unfamiliar with. She adds that the Atlantean rebels have aligned themselves with the Panther and they have to move quickly to save Namor so saving her friends is unfortunately not their first priority. She brokers a deal with Psylocke, that if she’ll help them save their world they’ll help find her friends.
the heart of the Libyan Desert
Rogue, with Gambit straddling her shoulders, flies near the vicinity of Wadi Howar. They spot some tents on the ground and Gambit tells Rogue it’s the last place anyone would look for his father. Rogue observes someone near the tents dragging a little girl behind him and tells Gambit to look again.
Sure enough there’s a man on the ground scolding a little girl for her behavior, threatening that she’s going to pay the price. Rogue lands in front of them and tells the guy to pick on someone his own size. The man is nonplussed and tells Rogue to surrender or he’ll kill the girl. Then someone taps him on the shoulder and when the man turns he’s decked by Gambit. The man falls to the ground and Gambit tells him to leave his sister alone. Rogue tells Gambit to take care of his sister while she handles the rest.
Inside the tent, the hoodlums are getting restless. They wonder what’s taking Samood so long. Then the tent door opens revealing Rogue carrying Samood by the back of his shirt. She asks them if this is the guy they’re waiting for. Then she throws Samood’s limp body at them and commences with the fisticuffs. They don’t stand a chance and just for fun she throws one of the men out of the tent so Gambit, or “G” as she’s started calling him, can have some fun too.
With all the mooks taken care of Gambit checks on the rest of his family. He finds his mother and two other siblings shackled, but otherwise in good health. His mother, Sue Storm, asks after Ari. Gambit tells her they rescued her first. Then he takes her shackled wrists and breaks her free. Sue stretches out her arms, turning one translucent, and remarks on how you never realize how much you depend on your superpowers until you can’t use them.
Gambit hugs Erin and Johnny and asks after their father. He finds Namor in the next tent over, chained up and looking worse for the wear. He asks his father if he’s hurt to which Namor admits he’s felt better. Gambit breaks the restraints and sets his father free.
Namor can’t believe his plans were foiled by a bunch of bandits. Sue tells him to plan better next time. Namor agrees and hopes his son will learn from his mistakes. He places his hand on Gambit’s shoulder and tells him a good leader must be ready for anything. Gambit looks stoic as he says he’ll try. Namor tells him he knows and then asks how he plans on saving the world.


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[Assistant]
The Panther’s Vengeance!
Earth #6706
Sahara Desert
The desert stretches as far as the eye can see. And it is in one portion of this desolate landscape that Rogue stands watch over the band of thugs that earlier attacked and captured the royal Atlantean family. They sit cross-legged and bound, heads bowed in desolation.
Rogue checks on the royal family inside the tent and finds them hugging and worrying over each other. Johnny asks his mom if he can feed the bad guys to his shark. Sue tells him to be nice.
They move outside to discuss their next move. Gambit suggests Rogue head to Alexandria to find Queen Ororo and see if she knows anything about her missing friends. He also recommends she take the bandits with her and turn them over for sentencing. Namor advises Sue to take the children and go with Rogue too. Sue doesn’t want to hear any of that and argues with her husband about his overprotective sensibilities. She tells Namor they’ll face the future as a family.
Namor asks her to be reasonable and points out he can’t carry them all. Gambit interrupts his parents quarrel to add Rogue can fly. Rogue’s quick to agree to help, but isn’t sure how she’ll carry everyone safely. Sue says she’ll handle that part.
A little bit later Namor and his family are boarded onto Sue’s invisible jet construct. Rogue worries if Sue will be able to hold it together. Sue assures her after lots of experience creating force fields five miles deep in the ocean it’ll be child’s play.
Rogue stares upwards at her charges, hands on her hips. She remarks on how weird it is to see them all floating there midair. Gambit arcs his thumb towards his mom and tells “sugah” he’s got one very cool mom.
Rogue lifts into the air and grabs hold of the jet. Rogue asks which way to go. Namor tells her to head due west. All of a sudden Rogue feels something closing in around her. Alarmed, she asks what’s happening. Sue explains she’s extending the force field so she’ll be invisible like them and also protected from the elements. And with that they’re off.
Alexandria
Shadowclaw finds Psylocke and Sabretooth and tells them of a report Queen Ororo received involving a band of marauders in the sub Sahara who may have encountered one of their friends. The queen wants them to investigate.
Psylocke eyes up the computer screen showing a map of Africa. She remarks on the shape of the Atlantic coast. Creed tells her that’s what happens when your world’s hit by a meteor storm. Psylocke argues the impact pattern is all wrong. Sabretooth tells her it’s not their world, therefore not their problem. He then grabs her by the waist and kisses her. Psylocke breaks free and demands to know what he’s doing. Sabretooth tells her what comes naturally.
Shadowclaw walks away, a bit uncomfortable with what’s going on. She can’t believe Psylocke is giving in to Sabretooth’s desires. She thought she had a stronger will than that. Nonetheless, the two Exiles lock lips once more. When they next break their kiss, Psylocke is practically breathless commenting how she’s never been kissed like that before. Sabretooth on the other hand has a shocked expression on his face. He then acts like he doesn’t know what’s happening.
Psylocke wonders if Creed’s ok. Sabretooth’s expression turns back to normal and he tells her he’s never felt better after a kiss. Psylocke turns and wonders if she imagined it all, but she’s pretty sure he looked very lost for a moment. She asks Sabretooth why he kissed her. Sabes claims Psylocke likes him and he admits he likes her and says life’s too short to waste any moments.
Psylocke disagrees with his assessment. Creed argues that his heightened senses give him the ability to read people pretty well. Psylocke turns and starts to walk away. Sabretooth goads her, asking if it bothers her that he can read her so easily. Psylocke has a foreboding feeling that something’s very wrong.
Sabretooth keeps running his mouth and Psylocke suddenly finds herself having difficulty focusing. She covers her ears with her hands, but it doesn’t help. Psylocke’s thoughts suddenly become extremely focused. She smiles, unexpectedly excited to discover where Sabretooth’s advances will take her.
Elsewhere, Bloodwitch smiles. She senses her control over Psylocke strengthen thanks to the shared kiss with Sabretooth and although neither of them can hear her she tells them both they now belong to her.
Southern Sahara
Rogue finally sets down in a barren valley and everyone disembarks. Namor starts leading the group through the rough terrain. Rogue worries whether Namor knows what he’s doing, but Sue assures her he’s never let them down before.
Soon after they reach the entrance to a cave, to which Namor explains is much more than a cave. Gambit seems a little perturbed that his father’s been keeping secrets again. They enter and discover a hidden, decrepit city. Namor explains the land wasn’t always a desert, but earthquakes changed the topography and the rivers dried up causing the arable fields to turn to dust. Namor says this is all that’s left of the original glory.
The twins want to go exploring, hoping to find treasure or food. Sue asks Remy to go along with them and keep them out of the trouble. The rest follow Namor as he leads them through the labyrinthine structure. Rogue asks how long he’s known about the place. Namor says it was his hideout when he was a kid. Rogue looks around apprehensively. She voices her concerns about the place only having one way in or out and points out it’s an easy place to get trapped in. Namor tells her to have faith and assures her everything will be ok.
Rogue’s still not happy and Sue shares in her discomfort. She says she felt that way the first time he told her to trust him. They were deep underwater and she was out of air and he wanted her to remove her helmet. She did so, trusting in his love and the fact she was going to die anyway, and discovered he’d altered her genome to give her the ability to breathe underwater and in the air, just like him. Sue’s lovely story is interrupted by Gambit who yells out they have company.
Rogue rushes to the cave entrance to join Remy and the two kids. It turns out to only be Psylocke, Sabretooth and Shadowclaw. They join the others inside and Rogue asks how they managed to find them. Sabretooth explains Psylocke flew up to the edge of space and, knowing where she started from, followed the air current path. They also took care of the marauders, he adds.
Johnny looks up at Sabretooth and tells his father he doesn’t like him, that he feels wrong. Namor apologizes to Sabretooth for his son’s behavior. Sabretooth tells him it’s not a big deal, in fact the kid nailed it. He then proceeds to deck Namor while Psylocke bops Sue. Rogue is the next to get nailed by Psylocke. Sabretooth also moves on to someone else, Shadowclaw. She proclaims her foolishness at having believed Sabretooth free of Bloodwitch’s control before Sabes knocks her lights out.
Gambit tells his siblings to get close and stay together. Then he leaps toward Sabretooth and kicks him in the face. He is shocked how much his foot hurts after the mighty blow. It’s as if his skeleton is reinforced with some type of armor substance. Sabretooth tells Gambit to give up and spare the little ones some grief. He and Psylocke charge them but meet resistance against an invisible force field provided by Gambit.
Enter Bloodwitch who proudly reminds the duo they’ll never be free of her. Sabretooth and Psylocke writhe in agony as Bloodwitch more firmly asserts control. Her boasts do not go unheard as the rest of Panther’s Bloodforce enter the cave. Iron Maiden reminds Bloodwitch whom she serves. Rough Justice says she won’t forget after what happened last time. Bloodwitch mutters something about one day evening the score, but then Black Dog tells them all to stop talking and get to hitting.
Bloodwitch moves toward her two victims and caresses both their cheeks. She remarks on how delicious it is to see them both struggle so. She says they taste so much better when she wins. Blackdog, meanwhile, gets to work on the force field. He can’t bust through, but contends the field can’t be sustained forever. Ari agrees with Blackdog and pressures her brother to do something about it.
Luckily, he doesn’t have to do anything as Sabretooth and Psylocke’s astral forms take down Bloodwitch’s with a combo attack. The force of the attack on her astral self knocks Bloodwitch unconscious. Both Sabretooth and Psylocke wish they could have hit her for real. Sabretooth adds that with Psylocke’s power making her functionally immune to psychic control and how he never gets nailed the same way twice they had to run the bluff to get the drop on Panther’s Bloodforce.
Mad Dog’s not one for sitting on his laurels and immediately goes after Sabretooth. Creed orders the ladies to take care of the rest. Sue comes to, rubs her head and asks what’s going on. Mad Dog answers by tackling her and slamming her down into the ground.
Sandstorm enters the fray, introducing himself by producing a powerful sandstorm. He threatens to flay the skin off everyone’s bones. His expression then turns to one of surprise as his winds are being blocked. He searches for the culprit and finds Sue Storm has erected a large bubble around him. She admonishes him for threatening her children.
Sue tells Sandstorm he answers to her and she doesn’t feel like being merciful. Psylocke asks Namor is she’s serious to which Namor replies that when someone threatens the children all bets are off.
Sandstorm confidently tells Sue she can’t hold him. Sue’s face intensifies as she tells him she’s doing a pretty good job so far. In fact, she’s just as happy if he doesn’t want to yield as she’ll keep compressing her force field until there’s nothing left. As she says this the bubble in which Sandstorm is floating begins to shrink around him.
Meanwhile Rough Justice opens fire on a charging Sabretooth. He hits Creed with everything he’s got, but to his surprise Sabretooth keeps coming. Creed even snarks about the amount of ordnance Rough Justice has on him and how impressed people should be. Rough Justice is scared and just wants Sabretooth to die already.
Sabretooth bares his fangs and tells Rough Justice his bones don’t break and his wounds heal fast, and that sooner or later RJ’s going to run out of ammo or he’s going to get close enough to him to do some damage. With that, Sabretooth moves in and swipes at the young man, tearing off a section of his armor and armament.
Nearby, Psylocke and Iron Maiden duke it out. Iron Maiden fires a repulsor ray, which almost nails Betsy. Psylocke realizes she’s going to have her hands full with this one.
Back at the Creed fight Shadowclaw comes over and decks Rough Justice. She tells Sabretooth to leave him to her and go help his friends.
Also on the helping end is Rogue, who grabs Iron Maiden by the leg and begins swinging her around. Rogue smashes her into the wall and Psylocke thanks her for the assist.
Everything then comes to a head when Johnny screams out to his dad that something’s happened to mom. As if on cue Sandstorm, now free, unleashes the full fury of his winds. The Exiles and their friends are forced to take cover as the sand beats on them furiously.
When the sand has settled they check to make sure everyone is all right. Namor is the first to see that it is not so as his gaze falls upon Black Panther and her claws poised at his wife’s throat. Black Panther threatens things are going to get worse if he’s not careful. Any wrong move, she warns, and it will cost him his wife.