code: def _to_quarter_resolution(self):
      shape = (
          self.frame_array.shape[0] // 4,
          self.frame_array.shape[1] // 4,
      )
  
      return np.array(
          skimage.transform.resize(
              self.frame_array,
              shape,
              mode="reflect",
              order=self.resize_order,
          )
          * 255,
          dtype="uint8",
      )
  
imports: import skimage.color
  import skimage.measure
  import skimage.transform
  import skimage.filters
  import skimage.morphology
  import numpy
  import io
  from PIL import Image
label_desc: Use image node_id 15 for calling the GameFrame obj's underlying member method code with example usage: obj._to_quarter_resolution() and returns: np